Aikiman
04-25-2010, 07:07 AM
Im having a go at Duncan's sample scene where he uses a coil surface emitter to emit speed into fluid and create swirl by animating it with 'inherit velocity' on but Im failing miserably.
When viewing the velocity vectors on the surface emitter they want to point downwards, huh? And this doesnt change even after animating the emitter so that the inherit velocity should kick in. Actually it is because inherit velocity is on that there are downward velocities, but my understanding is that they should kick in only when the object is moving.
Anyone had success in reproducing this effect?
When viewing the velocity vectors on the surface emitter they want to point downwards, huh? And this doesnt change even after animating the emitter so that the inherit velocity should kick in. Actually it is because inherit velocity is on that there are downward velocities, but my understanding is that they should kick in only when the object is moving.
Anyone had success in reproducing this effect?
