PDA

View Full Version : Character WIP:Snake Eyes


Animare
09-11-2003, 06:48 AM
I got some crits before and this is a more refined version, I've gone away and reworked a few things based on the comments, heres what I've come up with. I'd like some feedback before I close of the modelling. Mainly I want to use this mesh to further my animation(which is severly lacking at the moment)

Thanks

http://www.users.bigpond.net.au/shanj/snakesp.jpg
http://www.users.bigpond.net.au/shanj/snakef.jpg
http://www.users.bigpond.net.au/shanj/snakesb.jpg
http://www.users.bigpond.net.au/shanj/weapons.jpg

wgreenlee1
09-11-2003, 07:39 AM
Looks good...
The only thing I can see really wrong is that you can see threw the top of his boots...right through the polys...
You might just want to double face them for a certian length down the top of the boot because I get the feeling he is going to be moving a lot.

Akkalis
09-11-2003, 08:15 AM
His proportions seem off. His arms and head seem really small compared to his torso and legs.

Animare
09-11-2003, 01:16 PM
Thanks guys,

Excellent point wgreenlee, I missed that, will tuck those up a bit more.

Akkalis, thanks, Im still learning my anatomy, appreciate you pointing that out. I'll go back and fix those things up..is the anatomy really that out of whack? or is it something i can get away with.

Animare
09-11-2003, 01:21 PM
Could you give me a guilline as how much I should increase the size of his head at all?

Thanks

borchert
09-11-2003, 02:49 PM
cool model !! But you are right about the arms, they should have length equal to the length from his shoulder to right over his knee ! I hope it makes sense !!:shrug:

The bicep also keeps on into his armpit !!

borchert
09-11-2003, 02:56 PM
Like this

Akkalis
09-11-2003, 05:54 PM
Here, take a look at this.

http://www.fineart.sk/page028.gif

and for more take a look here:

http://www.fineart.sk/body.htm

Fineart.sk (http://www.fineart.sk) is a really good referance for anatomy. Take a look, and it has a lot of front and side views you can work with right in your viewports.

Animare
09-12-2003, 03:51 PM
Thanks guys, thats a big help, I will go away and work on those things and come back.

I'll fix his arm borchert , thanks for the pic to clarify.

and Akkalis, thanks for the extra effort with those ref pics,

Appreciate the help guys.

CGTalk Moderation
01-16-2006, 02:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.