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tntman
04-23-2010, 04:50 PM
It's cool that fluid emission maps are supported now, but from the test I have done with a 3d fluid and a map on my emission object, its super slow to emit, even with a lowres map like 32x32 pixels...

Whats up with that ?

I could emit fast dying particles from the map and emit fluids from the particles, but thats slightly annoying.

Anyone have had better luck with emission maps them me?

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04-23-2010, 04:50 PM
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