PDA

View Full Version : Game workflow animation- main character


punisher88
04-22-2010, 05:04 AM
This is a work in progress of my main character for an animation i am working on. I am using the game design workflow of keeping my model relatively low poly. The base body was created in Zbrush as a reference for how i should create the armor which is modeled in Maya. I have a few more pieces to model but he is close to being done. Let me know what you think

CGTalk Moderation
04-22-2010, 05:04 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.