DavidMansaray
04-22-2010, 01:44 AM
I really have tried to solve this problem myself but i have not succeeded so once again i will turn to the forum to bail me out :)
Im creating a group based reverse foot. as shown in the art of rigging vol 1.
I'm trying to create a control that allows the heal to lift off of the ground whilst keeping the toe and ball planted.
so this is what ive done.
created a simple IK leg with the following joints. hip,knee, ankle, ball and toe.
IKRP solver between the hip and ankle (LEG IK)
SCIK solver between the ankle and ball
and the same between ball and toe.
to create the movment i'm looking for I create a null group made the Leg IK a child of it.
the rotation doesen't behave as it should.
it should do this
http://forums.cgsociety.org/attachment.php?attachmentid=152607&stc=1
but i get this
http://forums.cgsociety.org/attachment.php?attachmentid=152608&stc=1
what could i have done wrong?
Ive gone over this a million times with the results coming out the sameit just doesen't make sense. i know its probably somethign small. will really appreciate any help :)
Im creating a group based reverse foot. as shown in the art of rigging vol 1.
I'm trying to create a control that allows the heal to lift off of the ground whilst keeping the toe and ball planted.
so this is what ive done.
created a simple IK leg with the following joints. hip,knee, ankle, ball and toe.
IKRP solver between the hip and ankle (LEG IK)
SCIK solver between the ankle and ball
and the same between ball and toe.
to create the movment i'm looking for I create a null group made the Leg IK a child of it.
the rotation doesen't behave as it should.
it should do this
http://forums.cgsociety.org/attachment.php?attachmentid=152607&stc=1
but i get this
http://forums.cgsociety.org/attachment.php?attachmentid=152608&stc=1
what could i have done wrong?
Ive gone over this a million times with the results coming out the sameit just doesen't make sense. i know its probably somethign small. will really appreciate any help :)
