View Full Version : tips for converting the anime look to 3d?
09-10-2003, 03:36 PM
Just looking for any input on converting the hand drawn anime look to 3d. I have been struggling with the eyes. I'm not sure if i should model them or just use a texture map. i'm goin for something like this
any advice is welcome. it's been drivin me crazy lately.
09-10-2003, 07:15 PM
http://mr2k.3dvf.com/frameset.htm there a tutorail there for that go to the Archives.
then theres one at http://www.comet-cartoons.com/toons/3ddocs/facialmodeling/modeling.html both are splines modeling
tell me if you find a poly on also there for 3d max the first one is in French
01-16-2006, 02:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.