krishnancr
04-19-2010, 10:53 PM
Hi,
I’m a master’s student in Computer Graphics. I’m trying to create a fracture plug-in for Maya using the Maya SDK. I’m stuck on an issue to which i’m getting no leads. My fracture plug-in relies on using tetrahedral mesh. Any model that i have must be converted to a tetrahedral mesh for my fracture algorithm to start working and processing deformation. Can someone help me out ?? I need a way in which i can take triangular/polygonal meshes and convert them to a tetrahedral mesh. I understand from some papers that there are a few open source libraries that convert , but they mesh data structure is not something Maya recognizes. Would be great if there is MEL Script or something that takes a Maya polygon and converts it into a tetrahedral mesh. Please help ..
Any help is greatly appreciated.
Thank you
Krishnan
I’m a master’s student in Computer Graphics. I’m trying to create a fracture plug-in for Maya using the Maya SDK. I’m stuck on an issue to which i’m getting no leads. My fracture plug-in relies on using tetrahedral mesh. Any model that i have must be converted to a tetrahedral mesh for my fracture algorithm to start working and processing deformation. Can someone help me out ?? I need a way in which i can take triangular/polygonal meshes and convert them to a tetrahedral mesh. I understand from some papers that there are a few open source libraries that convert , but they mesh data structure is not something Maya recognizes. Would be great if there is MEL Script or something that takes a Maya polygon and converts it into a tetrahedral mesh. Please help ..
Any help is greatly appreciated.
Thank you
Krishnan
