heipei
09-10-2003, 02:22 PM
Hi,
i recently found out about the latest arch viz challenge on cgchallenge and decided to participate. This is what i came up with so far. Maybe its a little off-topic, but even if it doesnt win the challenge (which it wont ;) im still proud of it.
Technical:
Everything was done with maya 5.0 polygons. Most of the textured were either photographed or painted by me in photoshop 7.
Image was rendered using mental ray for maya 5.0 with final gather and one directional light. rendertime was about 6 minutes for this image.
The background plane is a photo taken by me in the joshua tree national park, california, this summer.
C&C appreciated
http://www.gingstas.de/heipei/adobehouse018-large.jpg
i recently found out about the latest arch viz challenge on cgchallenge and decided to participate. This is what i came up with so far. Maybe its a little off-topic, but even if it doesnt win the challenge (which it wont ;) im still proud of it.
Technical:
Everything was done with maya 5.0 polygons. Most of the textured were either photographed or painted by me in photoshop 7.
Image was rendered using mental ray for maya 5.0 with final gather and one directional light. rendertime was about 6 minutes for this image.
The background plane is a photo taken by me in the joshua tree national park, california, this summer.
C&C appreciated
http://www.gingstas.de/heipei/adobehouse018-large.jpg
