rachethead
09-10-2003, 05:21 AM
I am just curious, I have a scene with about 300,000 polys and I am fairly sure there is a corrupt file in there somewhere because of my frequency of crashes. However, I have isolated every mesh and examined it and found nothing seriously wrong (except for some booleaned meshes: when converted to subobject polygon the mesh goes haywire.Usually I can go back to wire frame or deselect it and the problem is taken care of....I assumed this to be a Maxtreme driver issue>) Anyway, how can you tell if a mesh is causing problems?
