PDA

View Full Version : How to make explosion?


Night
09-10-2003, 02:28 AM
Hi, im noob in special effect, the only thing I do before its modeling and texturing.

I see the plugin afterburn, its make great realist explosion, but i cant afford it.

I want know, if is possible to do realist explosion into 3dmax itself ? If yes, do you have a tutorial for this?

Thanks and sorry for my bad english ;)

edit: I have 3dmax 4

jlelievre
09-10-2003, 03:07 AM
You may want to take a look at this site.

http://www.3dluvr.com/machette/ Allan is the king of fire and explosion effects using max. He has some tutorials that may start you off in the right direction.

Night
09-11-2003, 02:29 AM
thanks, this man are a god ;)
but what I can see in his tutorial, he use afterburn. Any solution for create a explosion 100% in max?

thanks

DoLeeP
09-11-2003, 03:48 AM
good tutorial thx

BrandonD
09-11-2003, 04:28 AM
Before volumetric tools like Afterburn came around (1997-98) we used opacity mapped spheres. While it's not the same, you can get away with volumetric-like effects by using noisey spheres with opacity falloff (Falloff map) and some procedural noise to breakup the uniformity.

jlelievre
09-11-2003, 01:10 PM
Here's another tutorial that doesn't use Afterburn..maybe this is more of what you are looking for. :)

http://www.saunalahti.fi/~ops/tutorial/pyro/pyro.htm

RiotManZ
09-12-2003, 12:32 PM
Here are some tutorials for explosions without the Afterburn Plug...

http://www.3dm-mc.com/tutorials/

hope this helps:buttrock:

CGTalk Moderation
01-16-2006, 02:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.