Aekon
04-14-2010, 10:07 PM
so this might be a simple question, but how come the 3d textures dont work as bump maps? as a simple example, i created a ball, assigned a blinn, and put a leather texture (in the 3d textures section) into the bump channel of the blinn. render. nothing.
alternately, if i put that same leather texture into color, it works.
what am i missing? this seems like its something that should connect by default and work with no fuss or muss.
thanks.
alternately, if i put that same leather texture into color, it works.
what am i missing? this seems like its something that should connect by default and work with no fuss or muss.
thanks.
