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erikyoung
04-13-2010, 09:52 PM
I was wondering how the AR3 module stacks up against something like Maxwell or Vray? I recently saw the Alma short film almashortfilm.com and was wondering if it would be realistic to achieve that same quality with something like AR3 instead of Maxwell?

Per-Anders
04-13-2010, 10:17 PM
Yes, you could achieve something like Alma in AR if you wanted. It's really down to the artist, are you capable of producing something of that quality?

With regards the pure technicalities, I would say that Maxwell is great for photorealistic work when time is not an issue, and if you don't want to have to mess around with actual render engine tweaking (Maxwell tends to make that pretty simple, it's just the renders that take a very long time), and VRay will beat AR in terms of GI speed, especially for animations, so it's an option to consider for animation for sure over AR.

THX1311
04-13-2010, 10:26 PM
With regards the pure technicalities, I would say that Maxwell is great for photorealistic work when time is not an issue.

Time is Always an issue
for me at least.:banghead:
From a production standpoint I still dont understand the attraction of Unbiased path tracing even with todays uber hardware.

To the OP if you can afford it, Vray your best alternative to AR3 IMHO.

lllab
04-14-2010, 09:43 AM
as per said, its up to the artist in the end.

what vray gives you is a mixture between maxwell and "normal" render engines. it is fully physical based, with BRDF material description, but not unbiased and thererfore very fast and more adjustable than maxwell.from the biased engines it comes most close to maxwell image quality.
it is faster for still and animation.

the image quality is very high, but speaking bout quality is always a personal thing and hard to quantizise. in all modern engines you can achieve excellent results.

so what ever you choose, it depends on what work you will do, and what workflow your prefer.
it is like choosing cameras as photographer(they most time have several in their toolset). for photorealistic work maxwell or vray would be the best suited i guess.

cheers
stefan

Ekenryd
04-14-2010, 12:00 PM
A footnote to the above posts, if you are to use SSS (and DoF in some cases), AR3 can not compete with vray/maxwell in any way, it is more or less useless (my experience) in that department.

Shademaster
04-14-2010, 02:20 PM
In my humble opinion it is not about effects or features but about the artist and his/her job to deliver on time :) .

If I want to do an unbiased flythrough through a nature heavy scene with maxwell I will need to invest 50.000 euro's in a hefty renderfarm before I am able to promise my client I can deliver on time and not after a year of rendering.

In the right hands any engine can produce awesome awesome pictures.

paulselhi
04-18-2010, 03:18 PM
If I want to do an unbiased flythrough through a nature heavy scene with maxwell I will need to invest 50.000 euro's in a hefty renderfarm before I am able to promise my client I can deliver on time and not after a year of rendering.



Or you could just send it to a render farm and save a few Euros :)

THX1311
04-18-2010, 03:46 PM
A footnote to the above posts, if you are to use SSS (and DoF in some cases), AR3 can not compete with vray/maxwell in any way, it is more or less useless (my experience) in that department.
That is Why we Use Vray

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