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Windex
09-09-2003, 08:59 PM
hey pplz

do you know the textures (ex. face) ppl post of their work.
and it's all one unified piece.
well...do i need a plug in for that? or can i do it w/max?

uv map?
unwrap?
EDIT??

how can i export a flattened (BUT 1 piece) image of the texture?

basically my question is: can i skin the model and have a one piece skin so i can paint it in photoshop or something and then import back?

thanks i hope you find a 20 dollar bill

sledgeweb
09-09-2003, 09:07 PM
Do a search in the forums and google for a plugin called textporter. Well, here, I'll make things easier, link to textporter download: http://www.cuneytozdas.com/software/#texporter

Once you have it, go to http://start.cubit.net and make sure 3D Modeling is selected (top right). On the far right, under OTHER LINKS, 2nd from the top is a UVW tutorial link. Check it out. Rate the link if you like it (moves up higher).

Later,

Windex
09-10-2003, 03:52 AM
dude thanks ALOT man

far out "john travolta"

sledgeweb
09-10-2003, 01:05 PM
far out "john travolta"

eh?

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