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View Full Version : ATI and maya no go.


Jukkat
04-08-2010, 08:27 PM
Just bought me one 5870 when my old card was starting to be ancient relic. And thought, hell i dont want a 480 which draws 448 watts at load and cooking my computer from the inside with its 100C+ (yes they get realy hot). And geting a 280 now costs as much as a 480.. no point in it.

Well after installing the card most you can throw at it just flyes like a dream exept maya.
Create a sphere, smooth it 3 time to around 49k everything just goes to a crawl. And when trying to select anything in componen mode (vertexes, faces or edges) i had to wait around 10 sec befor it released so i could continue manupulating it.

Irritated i went to my brothers house and tried maya on hes nvidia 280.. went to 900k+ on a sphere, and it went as fast as it would been at 200 polygons. no wait time nothing.. i could manipulate however i wanted.

i have tried Catalyst:
10.3, 10.3b, 10.3 opengl 4, 10.4 beta, 10.2, 10.2 hot fix 2, 10.1 , 9.12 and 9.11.

10.2 and 9.12 went lite better than the rest, i onley had to wait around 5 sec everytime i selected anything or changed tool from move, scale, rotate etc...

Its obvious that ati has something in there drivers that hold it back.. so ppl would go FireGL, which is sad when you just can pick up any NV card and run it like a dream.

will be selling my Ati card now. And if anyone from ATI reads this.. pls fix this issue. why just hand customers over to nvidia like this... when you have such greate cards for the money.

sentry66
04-09-2010, 02:54 AM
the firepro cards aren't really any better. It still takes forever to select an object as soon as the polycount goes up and the manipulators don't always display correctly, blacking out instead of showing RGB for the axises. I've tried all drivers on both xp64 and win7 64 and the drivers are getting better, but wow does ATI suck.

Nvidia is the only way for maya

The ATI card I used is a V3750. Glad it was cheap.

The geforce situation sucks right now. The 480 and 470 don't seem worth it with the price and heat being a huge con. The 285's are like 2 years old now. There's just nothing worth upgrading to.

The 300 series is supposed to launch in the next 3 months so we'll see how those turn out...

gawl126
04-09-2010, 06:45 AM
the firepro cards aren't really any better. It still takes forever to select an object as soon as the polycount goes up and the manipulators don't always display correctly, blacking out instead of showing RGB for the axises. I've tried all drivers on both xp64 and win7 64 and the drivers are getting better, but wow does ATI suck.

Nvidia is the only way for maya

The ATI card I used is a V3750. Glad it was cheap.

The geforce situation sucks right now. The 480 and 470 don't seem worth it with the price and heat being a huge con. The 285's are like 2 years old now. There's just nothing worth upgrading to.

The 300 series is supposed to launch in the next 3 months so we'll see how those turn out...

You do mean the GTS 400 series will be launching in the next 3 months and there's a possibility of a GTX 460 included.

sentry66
04-09-2010, 10:17 AM
no I meant 300 series, their cheaper alternative to the entire 400 series

I haven't heard about the 460, but there's been lots of rumors about 300 series cards coming out in Q2

meleseDESIGN
04-09-2010, 10:46 AM
You could try the Sapphire Vapor-X HD 4870 2GB - works great - haven't noticed those time freeezing issues with it before, the 512MB and 1GB version should do just fine too, also available for Mac.

I'm happy now with my Asus Mars Dual GTX 285 Limited Edition 4GB 1024-bit (Built: Q4/2009).

:wip:

Jukkat
04-09-2010, 11:52 AM
@meleseDESIGN
Nice ! im happy for anyone with ati card and maya working as it should. As for me this was my last ati card ever. no matter the speed or price.. if it dont work what good does it do, wont be gambling again.

As for that mars, sure are nice.. abit pricy. But personaly i wont be having any dual gpu until zbrush or mudbox make full use of it. or iray or anyother "realtime" renderer accualy renders skin shading, and prity fast. As for now dont think iray goes fast enough on 1 gpu and dont render subsurface scattering.

but im onley guessing, onley know what i seen on youtube etc. and then they have 15 gpus in a cluster.

jipe
04-09-2010, 04:09 PM
no I meant 300 series, their cheaper alternative to the entire 400 series

I haven't heard about the 460, but there's been lots of rumors about 300 series cards coming out in Q2

As I understand it, the 3xx line will be re-badged 2xx cards meant primarily for OEM builders. If you're interested in Fermi but the heat/price are throwing you off, I would wait for mid-range releases from Nvidia in the 4xx line... whenever those are coming.

meleseDESIGN
04-09-2010, 07:21 PM
For me it was cheaper as to buy two 285 separatly.
Paid only around 500€ for the Mars.

;)


As for that mars, sure are nice.. abit pricy.

brianod
04-09-2010, 10:39 PM
Maya and ATI have never gotten along in my experience. I have been suckered into several ATI cards because their price/performance ratio usually exceeded Nvidia and it looked like a good deal.

However, the problems I have always had with ATI/Maya are display updating issues and missing geometry while modeling. ATI's always looked good with final renders.

So, I stick with Nvidia which runs Maya well, no major issues and no need to get the expensive Quadro cards. Also, no need to get the really high end Nvidias as Maya doesn't really take advantage of them. A GTS 250 or 9800 works fine for about $150.

Actually, it's easy to blame ATI but since their cards work well with most other 3D apps Autodesk/Maya has to shoulder some of the blame for these problems.

SwannCG
04-09-2010, 11:11 PM
Actually, it's easy to blame ATI but since their cards work well with most other 3D apps Autodesk/Maya has to shoulder some of the blame for these problems.

Well, Houdini and ATI also does not work in most cases while Nivida does not have any problems. So the problem is on ATI side because they can't deliver drivers that works good enough.

meleseDESIGN
04-10-2010, 05:44 AM
Maybe it's on Maya's and Houdini's side... or even the problem is the OS you're using.
By that said, it can have many reasons why gfx cards doesn't work well with a specific application.

;)


So the problem is on ATI side....

SYmek
04-10-2010, 10:20 AM
Maybe it's on Maya's and Houdini's side... or even the problem is the OS you're using.
By that said, it can have many reasons why gfx cards doesn't work well with a specific application.
;)

I bet that's not a case. ATI had a long standing problems with applications heavily relying on OpenGL, both on Linux and Windows (not sure about OSX). This was mostly related to a drivers, which did not follow the standards and had a serious bugs related to drawing GUIs. Most apps with OGL'ed interfaces had issues with ATI for years, like Shake, Houdini, Maya, Cyborg etc. AFAIK most of them were solved recently, after years of ignoring them by ati. Nevertheless it will take a while people will forget ati's reputation ;)

meleseDESIGN
04-10-2010, 01:16 PM
It's quite interesting that a $5K app like MachStudio Pro (http://www.studiogpu.com) cooperates with ATi when ATi's graphic cards are really so bad as you say they would be.

Just because Maya and Houdini doesn't work 100% well with some ATi cards it has to mean ATi cards are inherently bad? I don't think so! More as over 90% of the applications work well with ATi cards and I shit on the rest 10% or take an Nvidia card. It's as easy as it sounds.

;)


I bet that's not a case. ATI had a long standing problems with applications heavily relying on OpenGL, both on Linux and Windows (not sure about OSX). This was mostly related to a drivers, which did not follow the standards and had a serious bugs related to drawing GUIs. Most apps with OGL'ed interfaces had issues with ATI for years, like Shake, Houdini, Maya, Cyborg etc. AFAIK most of them were solved recently, after years of ignoring them by ati. Nevertheless it will take a while people will forget ati's reputation ;)

Johnpv
04-10-2010, 02:15 PM
Sucks to hear you're having problems with the card. I've had the opposite experience personally. My 1gb Sapphire 4870 ran Maya great on 32bit XP and 64bit Win 7. I do now have it software modded into a firepro V8700 and it continues to run Maya great.

SYmek
04-10-2010, 06:42 PM
It's quite interesting that a $5K app like MachStudio Pro (http://www.studiogpu.com) cooperates with ATi when ATi's graphic cards are really so bad as you say they would be.

No one said they are bad, it was mentioned that they had a problems with OpenGL application, specially those with user interface draw by OGL (as opposite to displaying viewports).

MachStudio Pro runs on DirectX by the way.

Just because Maya and Houdini doesn't work 100% well with some ATi cards it has to mean ATi cards are inherently bad? I don't think so! More as over 90% of the applications work well with ATi cards and I shit on the rest 10% or take an Nvidia card. It's as easy as it sounds.

;)

I don't think so either.

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