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MikeHepburn
04-08-2010, 08:34 AM
Post all your WIPpy goodness here

Genesisa
04-08-2010, 09:32 PM
i wonder why anybody has post anything.. am about to post my idea and im scared :P

http://i41.tinypic.com/140yd7b.jpg

Ok this is my concpet for this vehicle thing :P i hope you like it.
is kind of a racing vehicle so imagine doing something like a bigstadium with some really big biprospeler.. the name dosent make reference to anything. i just made it up. . .
so the idea is to giant wheels and the pilot in the center.. when it turns the pilot stays in the center but the legs that hold the wheel open and close. also the pilot cabin goes up and down but i dont think i can represent that in a drawing... by the way.. i havent decide if im going to make it 3d or 2d.. what do you guys think? let me know! i hope you enjoi

paulgswanson2
04-09-2010, 01:33 AM
Looks good mate, I'm still staring at source material trying to gauge its my ideas originality. This is a tough one after all. His style is so unique. Its like and odd mix between perfect geometry and organic meets robots. 8D I applaud you for taking the inital step!

I like how your mixes the hard lines and the soft curves Im looking to see how it proceeds forward!

MikeHepburn
04-09-2010, 01:51 AM
Looking good!

vincent1
04-09-2010, 05:59 AM
I'm in.

And here is the rider concept first with a hint of the machine she will ride.

Style is as close to Syd Mead as I will get without losing my own touch.


http://img15.imageshack.us/img15/7164/guardcopriderconcept.jpg (http://img15.imageshack.us/i/guardcopriderconcept.jpg/)

adib
04-09-2010, 06:59 AM
http://img718.imageshack.us/img718/381/source5.jpg

ANOTHER GREAT CHALLENGE!

Hi,here is a concept that I did 5 years ago.Today I want to do something like,but with new design.
Best to you all!

biliousfrog
04-09-2010, 09:55 AM
Genesisa (http://forums.cgsociety.org/member.php?u=62414) - It's funny that I can see some similar things in your design to ideas I was working on...nothing major just little quirks. I'm playing around with something along the lines of those reverse trike things, where there's two wheels at the front and one at the back, but crossed with a car...more like a 1940's bubble car I guess. I still need to do some refinements before posting anything.

Genesisa
04-09-2010, 11:37 AM
has long as is not a cabin pilot between two wheels you can post whatever you want =p hehehe..no! im kidding! i wish you the best man! feel free to show whatever you have right now ;)

Hey this is an update of what im working on! is a 3D sketch of my scene.
i wanted to do some kind of a race theme.. so in the foreground theres gonna be a huge crowd. im thinking about doing them with pictures. and all the background is going to be like burned with the sun.. this vehicles are really huge. so i think ill have to change the size of the pilot cabin..

i did the render using maxwell

http://i40.tinypic.com/xqe29t.jpg

hybridos
04-09-2010, 04:56 PM
http://i115.photobucket.com/albums/n309/hybridos/prototype-01.jpg

Its kind of electromagnetic field car, the magnets in the wells have different polarity, so spining the well it can change the direction the repulsion from the earth gravity is repealed so the car goes forward, same to stop the car but spining the wells in the other direction.
The design is kind like an animal I think :thumbsup:

nwiz25
04-09-2010, 08:53 PM
hey guys =) .. great to see you all here ...

did some concepts ...

let's see which one to choose ....


cheers n good luck to all!




http://i41.photobucket.com/albums/e265/nwiz24/concepts.jpg

Dango77
04-10-2010, 01:04 AM
Hi everybody, just wanted to say I'm in on this comp, not entered one related to CgSociety before, but am thinking that it'll be a lot of fun. Not got a concept drawn out but have the idea in my head so will just go for it straight in 3d.
Will post some wip pics when I've got a bit done, but for now here's a brief idea of what I'm going for.
It's a 3 wheeled bike/trike thingy with a pod style cabin, but when it gets going speed wise, it converts to 1 wheel. A little hard to explain properly but hopefully it'll look good when it's finished.
Onward to some modelling!

NicholasCaruana
04-10-2010, 06:55 PM
Hi I am quite new to this site, and this is my first time participating in these competitions. I am sorry if this is a stupid question, but can someone please tell me how to attach a picture, thanks

nwiz25
04-10-2010, 07:17 PM
Hi I am quite new to this site, and this is my first time participating in these competitions. I am sorry if this is a stupid question, but can someone please tell me how to attach a picture, thanks

hi Nicholas .... it's not a stupid question at all ..... first time is always the first time ....


> head over to www.photobucket.com (http://www.photobucket.com) and register
> upload your pics there ( there's a big blue button "upload images & videos" )
> once that's done ... check out on the left side of the page "share this image" .. there are lot of options ... from the list choose "image code" ...
> copy that code ... and paste it in the message box .....
> click the preview post button just to check if things are ok ...

hope this helps ya .... do reply if it doesn't ...


cheers n good luck! :)

NicholasCaruana
04-10-2010, 08:09 PM
Hi nwiz25 thanks a lot for your help, this is what I have so far, not sure which way to go, with wheels, or without, any critics would be greatly appreciated






http://i407.photobucket.com/albums/pp157/nicholas_caruana/wip4.jpg

http://i407.photobucket.com/albums/pp157/nicholas_caruana/wip2.jpg

No wheels

http://i407.photobucket.com/albums/pp157/nicholas_caruana/wip3.jpg

http://i407.photobucket.com/albums/pp157/nicholas_caruana/wip1.jpg

With wheels



thanks

BaronImpossible
04-10-2010, 10:32 PM
OK, this is my final concept thumb. I probably won't post WIPs, just the final, so good luck everyone!

http://img204.imageshack.us/img204/9224/finalconcept.jpg

unwrap
04-11-2010, 01:09 AM
OK, this is my final concept thumb. I probably won't post WIPs, just the final, so good luck everyone!

Cool sketch, I can almost picture the coloured version. :wip: Good luck.

killermachine
04-11-2010, 05:47 PM
you guys are really pushing it already. im confused right now so posting some thumbs to show im in. the darker ones are on higher possibilty of being shortlisted rest lets see.
http://i29.photobucket.com/albums/c252/killermachinez/P1000054.jpg
http://i29.photobucket.com/albums/c252/killermachinez/P1000053.jpg
good luck to everyone!!

KM

Katachi
04-11-2010, 09:52 PM
has long as is not a cabin pilot between two wheels you can post whatever you want =p hehehe..no! im kidding! i wish you the best man! feel free to show whatever you have right now ;)

Hey this is an update of what im working on! is a 3D sketch of my scene.
i wanted to do some kind of a race theme.. so in the foreground theres gonna be a huge crowd. im thinking about doing them with pictures. and all the background is going to be like burned with the sun.. this vehicles are really huge. so i think ill have to change the size of the pilot cabin..

i did the render using maxwell

Looking good, but there are really a lot of single and double wheeled concepts around so maybe you want to choose a more individual design. Just a suggestion. :)

http://www.tuvie.com/search/two+wheel+car
http://technabob.com/blog/2010/02/15/yuji-fujimura-wheel-driver-vehicle/
http://www.gizmag.com/go/3634/
http://www.tuvie.com/search/futuristic-car-concept
http://www.geology.smu.edu/~dpa-www/jpeg/dynasphere1932_x.jpg
http://thewere42.wordpress.com/2009/07/02/transport-tw-zero-emission-car-powered-by-magnetic-fields/
http://elitechoice.org/category/automobile/page/42/

AIR
04-12-2010, 12:31 AM
Whenever I stumbled upon Syd Mead's work, or Daniel Simone's, or works of some other big visionaries, watching their great and thoughtful designs would get me instantly inspired.
That's what happened when I found out about this challenge, I got inspired.
I've always tried making some car concept designs, but never really taken any of the initial sketches further,, so I hope this is where I'l make the difference.

About my idea.

I guess it wont be to original or as groundbreaking and breathtaking as some of the designs out there but I will give it my best to try and make a nice looking functional fictional vehicle concept.
and that's how I'l refer to it from now on, FFV.

Idea.

For this concept I will set some fictive predictions for our society and our world that will occur in next 50 to 100 years, and which are going to influence the design and functionality of the earths ground vehicles.

prediction 1 Overpopulation of the Earth is going to lead towards a global law on all countries that all couples may have only one descendant, one child. So most of the "family" vehicles will have three seats, driver, co-driver and one passenger at the back. Greater number of personal vehicles however will be two seated, cos the biggest target in automobile industry will be young couples(20-30) and senior people(60-75).
Another reason behind the lesser seat numbers with personal vehicles is that the future man will largely become more withdrawn and dissociable, mostly cos of super-evolved information technologies.

result: Personal vehicles ended up with two or three seats and smaller baggage spaces.

prediction 2 Most of the earths surface will be affected by large scale earthquakes, resulting in heavily damaged roads. Countries could not keep up with repetitiveness of the Mother Nature, and gave up on costly reconstruction of roads, and instead, invested in adaptation of transport.

result: Vehicles have higher wheel base and larger wheel sizes for better driving performances on bumpy and destructed road surfaces. Evolution of magnetic wheel axis that were able to outlive regular axis by 3-4X
Evolution of tire industry. Tires can have up to 3 groove patterns that can be changed via electro-something(I'l think of some term :D) displacing surfaces of otherwise slick tires into different types of weather and surface tires.

prediction 3 Suprising and unexpected melting of the polar caps increased the water levels by 1 to 2 meters which drowned most of the coastal cities..

result: Vehicles became amphibian, managing grounds and waters just the same.

These are the 3 main predictions that will carry out my concept.
I know that the predictions sound kind'a grim, but there it is :shrug: , I've chosen that scenario.
But I will try to bright it up with a nice and exciting design of the future car ;) .

This is my initial concept done according to the 3 points above.
Its still at a heavy wip stage.
Lot's of work on the body lines of the vehicle, missing details, complex magnetic axis system that can turn wheels at an opposite angle when in amphibian mode acting as a thrusters, and a complex rims that contain propelling petals that are also activated in amphibian mode....I'l talk about all of this as I go trough modeling of the pieces.
http://i16.photobucket.com/albums/b15/AirRia/con1.jpg
http://i16.photobucket.com/albums/b15/AirRia/concept1.jpg

Genesisa
04-12-2010, 11:15 AM
dude that concept is sick.. captures the feeling of syd mead a lot.. in terms of whats happening on the image.. but i think in shape it haves to be a little diferent.... i cudnt make it in my own design :( anyway.. i love your sketch man.. cant wait to see how it turns out!! Good luck!

robo3687
04-12-2010, 12:43 PM
just after a bit of clarification...

i've never participated in one of these NVart challenges so whats the stance on WIP posts? I see you mentioned they're not required, but can i still post one if I wish?

am i likely to get much feedback on said WIP post seeing as the community aspect seems a little discouraged?

Dango77
04-12-2010, 01:12 PM
Just wanted to check, I was going to create a thread in this section to put some wip images in rather than keep posting them in this thread, but I'm getting a message saying I don't have permission to, any ideas why anybody?

Cheers.

Gavin

*edit* Nevermind....lol Just re-read the rules and saw we can't do that, cool, will post here instead.

Dango77
04-12-2010, 03:05 PM
Got a start on my convertible trike thingy, am working slowly on it as I'd like it to be as close as possible to actually having a chance of working in reality, although I don't know that much about mechanics or engineering so may not end up that way at all! lol

So far I've got the three wheels in there, and there is a small unit on each wheel that would send an Ion blast into small cups on a track located on the inner rim of said wheel, causing it to rotate. Just working on the body/pod of it at the moment, trying to work out how the rear wheels will fit into it when it converts into single wheel "Accelerate" mode.
http://i879.photobucket.com/albums/ab358/Dango3D/3d%20Accelerate%20comp/Trike_01.jpg

BaronImpossible
04-12-2010, 03:18 PM
Unwrap - Thanks, glad you like it!

Genesisa - Cheers! I'm keeping the shape simple because I'm a totally degenerate designer. I hope the colour and the rest will make up for that :)

(I've got a WIP thread in the forum that I'll update a couple of times more and then post the final image there too)

Genesisa
04-12-2010, 08:53 PM
Ok! this is how im going.. i hope you enjoy.. and please give me some critics!!
http://i41.tinypic.com/nq2vxh.jpg

Pan3sar
04-12-2010, 10:16 PM
looks pretty neat, however I wouldnt want to be in the crowd if one of those things crashed. :argh:

Genesisa
04-12-2010, 10:57 PM
hehe im thinking about to put a glass or something.. but whats the exitement :P :P in syds image there a race of giant dogs and they dont have any protection either hahaha.. ill see what can i do

FirechameleoN
04-13-2010, 03:05 PM
not entirely sure whether my skill-set is evolved enough to be doing a challenge.... but just in case i'm able to create something good, i wanted to "patent" my design so as not to have problems later on....

http://img405.imageshack.us/img405/6950/sydmeadresize.png (http://img405.imageshack.us/img405/6950/sydmeadresize.png)

Genesisa
04-13-2010, 10:21 PM
correct me if im wrong but.. we are able to post as meny entry as we want right? if thats the case.. im going to do another one and this is my idea.. i got overexited with the theme.. this is kind of romantic one.. the title will be something like "Pick you up at noon"

is this guy coming with his fancy flyingcar to pick his girlfriend. . . i hope you like it!!

http://i43.tinypic.com/2u9tvz4.jpg

velendil
04-13-2010, 11:20 PM
HEy, I create a speed sketch of my second car in my life :D

http://velendil.com/1.jpg

Genesisa
04-13-2010, 11:53 PM
and wheres the car velendil?

hybridos
04-14-2010, 12:13 AM
correct me if im wrong but.. we are able to post as meny entry as we want right?

I think only one entry per person :s

Dango77
04-14-2010, 12:49 AM
I think it says in the rules that you can enter as many times as you like.

I've been working a bit more on my entry today, got most of the body done, just working out how the wheels will fold in when converting between modes.Having loads of fun doing this anyhow, and that's the main thing!

http://i879.photobucket.com/albums/ab358/Dango3D/3d%20Accelerate%20comp/Trike_03.jpg

Genesisa
04-14-2010, 12:57 AM
rule number six. . .
6. Multiple entries are permitted.

that means we can upload more than one entry?

MikeHepburn
04-14-2010, 01:02 AM
I think only one entry per person :s

No, multiple entries are allowed:)

MikeHepburn
04-14-2010, 01:03 AM
rule number six. . .
6. Multiple entries are permitted.

that means we can upload more than one entry?

Yep, the more the merrier

hybridos
04-14-2010, 01:53 AM
Very good I was doing my only design and thoug that would be cool to be able to do more, no I can, thanks for clear this up

velendil
04-14-2010, 10:13 AM
and wheres the car velendil?

is it sarcasm ? :) Or the image is not showing ?

Dango77
04-14-2010, 11:13 AM
i dont see any image! thats why i ask :P

It's showing up for me, maybe try checking in another browser?

Genesisa
04-14-2010, 11:13 AM
i dont see any image! thats why i ask :P

velendil
04-14-2010, 11:14 AM
i dont see any image! thats why i ask :P

Refresh the site, maybe my server was down. Here is the pic: http://velendil.com/1.jpg

NicholasCaruana
04-14-2010, 02:44 PM
Nice work so far guys, Genesisa I can see Velendil's wip quite well.


This is my work so far, still have a long way to go, I just boxed out my scene. I hope that you guys like it, any critics are more than welcome.

http://i407.photobucket.com/albums/pp157/nicholas_caruana/Render4.jpg

THExDUKE
04-15-2010, 04:19 PM
Hey all. very nice WIPs so far. Its a very interesting topic and of course the fact that Syd Mead himself is part of the judges makes this a bit more interesting.
However i would like to share my WIP aswell and this is my idea.

I will try to create a oldschool/progressive-vehicle with future technologies such as a fusion reactor as its drive.
The reactor will be (not exactly the same, more like an inspiration) the Tore Supra Tokamak. This reactor concept was invented by russian scientists in the 50īs.

This is my first very rough model to get a better feeling for my ideas. I will update some sketches (which basically are not very good and look pretty much like the model here)

Good luck for all other entries, lookin forward for your guys work aswell!

http://fc06.deviantart.net/fs70/i/2010/105/9/4/WIP___Glidemaster_Fusion_Conv__by_THExDUKE.jpg

http://thexduke.deviantart.com/art/WIP-Glidemaster-Fusion-Conv-160810698

Genesisa
04-15-2010, 06:34 PM
this is how the image is going.. i hope you like it! ;)http://i39.tinypic.com/8yc28k.jpg

Genesisa
04-15-2010, 06:40 PM
i saw velendil image. looks great! very nice model so far.. the shape.
and Nicholas! dude.. you have to put a couple talking like in the left.. some weird city in the back.. and thats it! will be a sydmeads work! :P great work i want to see the end!

Dango77
04-15-2010, 07:16 PM
Looking great Genesisa, really liking the colour range you've chosen. Also liking Nicholas' boat, nice shape! Loads of good entries appearing already.

Dango77
04-15-2010, 09:51 PM
Got more done, the transformation between tri and single wheeled modes, I'll have both modes in my final image, just got to add some more detailing bits and then I can unwrap and texture this. I've kind of gone for a mix between Syd's older stuff and his newer with a little bit of the Gundam influence. Hopefully it'll look alright in the end, I'm thinking of doing the final image like a billboard advert for the bike, I'll see when I'm closer to that part of the process. Also, here's a link to an animation of it transforming, just for fun really Transforming between modes animation (http://www.youtube.com/watch?v=4ExYdxYEAcg)
http://i879.photobucket.com/albums/ab358/Dango3D/3d%20Accelerate%20comp/Trike_Transforming_States.jpg

NicholasCaruana
04-15-2010, 10:42 PM
Hi thanks, I am really glad you liked it, you made my day :) I was really worred about the design, for I never worked on something related to this subject.

This is my first time participating in these competititons and I am really enjoying it :) There is some really good work here, just wish I discovered this website before:)

This is a small update of my work, just setting up the mood. I am planning to use depth of field, so I am not paying much attention on the background

http://i407.photobucket.com/albums/pp157/nicholas_caruana/smallupdate.jpg

I hope that you guys like it, any critics are more than welcome

Genesisa
04-16-2010, 11:37 AM
nicholas is looking great... im guesing you already going to do it later but.. ad some fog to separate the thing from the background... will look spectacular! i love it man!

madmatt
04-16-2010, 03:58 PM
Hi all, sorry for the message but a little confussed, i have started work on this competion but when i logon to the thread it says I can't post attachments etc.. according to the rules for the comp my cg membership should alow this... am i doing something wrong..???

G00DEVIL
04-16-2010, 04:43 PM
is this competition open for all?? i mean am from india, can i participate in this?

RyanWalsh
04-16-2010, 07:13 PM
So Last night I spent a good portion of the day. Dont know how many hours, perhaps a bit too long and frustrating. Overal im somewhat please being my first time to actually render a game model in a painting, although extremly hard to paint without that Graphic tablet.
But will do my best

http://i34.photobucket.com/albums/d126/deathelm/1212.jpg

TheBigBrain
04-16-2010, 07:29 PM
i want to post my WIP :(((

RyanWalsh
04-16-2010, 07:29 PM
not really looking to compete in a negative fashion. Think its going to be great that some very Great people, the judges will look at it for about a few seconds That makes my day'

Marat-Ars
04-17-2010, 03:38 PM
All right. This is my entry in the competition. I would submit design police interceptor. I called it - EPSILON 9. Design was developed taking into account the transformation of the body. Thus the police can catch criminals and offenders on the streets of the city (speed option), off-road (mode - buggy) and in the air. The basis of the engine lay - nanotechnology.

Stages of work:

1. Concept
2. Features
3. 3D model (with the modeling of interior police equipment)
4. Environment
5. Final composition(main shot + few another camera angles)

All artists - creative ideas and good luck in this challenge. :)

Concept- soon

RyanWalsh
04-17-2010, 07:54 PM
http://i34.photobucket.com/albums/d126/deathelm/MAVSEK4.png

http://i34.photobucket.com/albums/d126/deathelm/acceleratee.png
http://i34.photobucket.com/albums/d126/deathelm/acceleratee.png
PHew... haha. spent all day yesterday coming up with stuff and came out with two semi- good ones.
The last painting is Drawn with only using a mouse! It sucks, but its all i can afford

BaronImpossible
04-17-2010, 08:19 PM
RyanWalsh - the one with the tracks would look better without the front wheel and lower portion that attaches to it. It would need more weight balance at the back but it would look pretty good like that IMO. Good luck with the mouse, BTW, try ebay for cheap tablets.

CS1
04-17-2010, 08:45 PM
So, I am REALLY excited about this....:drool:

So excited that I went and dug up some long lost chopper bike model that I've not done anything on since 2005...I haven't really done much in terms of modeling vehicles, and this is like one of only three I have EVER worked on. I'm not much of a hard-surface person.

This WAS my bike:
http://img.photobucket.com/albums/v354/agent_one/Choppah.jpg

Lots of work to be done I know.....
Soooooo, excitedly I find the Maya file and begin revamping it.
In the middle of my excitedness, I voice in my head said "hey, google check to make sure yer doing something really unique".

I then found THIS (http://www.coroflot.com/public/individual_file.asp?individual_id=40542&portfolio_id=576907&)

After sitting in my chair for an hour...DEVASTATED...realizing that even though I have a file that says's it's from 2005, there is no way ppl are not going to think I totally stole it from this guy.

So....I hauled up my bootstraps...and figured I'd just do a whole new design. This is what I'll be doing instead:

http://img.photobucket.com/albums/v354/agent_one/Chopper-2010.jpg

So...yeah....it'll take me a while cuz I suck at hard-surface stuff, but eh...I'll give this mah best shot and keep y'all posted.

GOOD LUCK ALL!!:)

NRubric
04-18-2010, 01:09 AM
Very well...
I was very excited as I saw that Jamie and Adam are in the jury. :beer:

Here my WIP sketch.
Hope you like my monobike concept. :wavey:

http://i710.photobucket.com/albums/ww101/CrixDorius/Mono-001.jpg

NicholasCaruana
04-18-2010, 09:03 PM
Update, hope that you guys like it :)





http://i407.photobucket.com/albums/pp157/nicholas_caruana/update.jpg

LightSovereign
04-18-2010, 09:33 PM
Some seriously cool designs coming through now, really impressed. Nicholas, your image is turning out very nicely. its now very clean looking. as opposed to your earlier image...great effort all :).

Marley

Lukanoski
04-18-2010, 09:43 PM
Hi,

This is my first time at a competition like this, and the all of your work is excellent, so i hope i can come close to that quality.

Here is my first WIP, all c&c is welcomed

http://i870.photobucket.com/albums/ab269/lukanoski/wip3_forum.jpg


Good luck to you all!!!

Csicso3d
04-19-2010, 09:14 AM
Hi there guys!
Awesome design you have in here ;) I like all the works, keep it up!
Thanks for this challenge, will be a pretty big fun to take part in it

Here is my very rough 3d skecth.. just to test some shapes and designs. I'll start the final modelling in the beginning of may, so several changes will be made on the car

this is a single-seater 2 wheeler scooter... I don't find a good name to it ;)

http://img651.imageshack.us/img651/2697/uploadr.jpg

LalitKapoor
04-19-2010, 12:05 PM
Hi,

i m thinking to create a futuristic drag racing scene, so here's my concept for the vehicle, i will create the final image using 3d
http://i541.photobucket.com/albums/gg373/Lalit0_2009/Drag_car2.jpg

madmatt
04-19-2010, 02:19 PM
Can someone help me, why can't I post wip into this forum as I am working on this challenege and want to put up renders.. I am a cgsociety member etc.. can someone help.. thanks matt

Draigr
04-19-2010, 03:07 PM
Just a quick question as to the mode of submission. Does it have to be a 3D model. Or are we allowed to do a painting instead?

NRubric
04-19-2010, 03:21 PM
Just a quick question as to the mode of submission. Does it have to be a 3D model. Or are we allowed to do a painting instead?

So far I understand both.

Stormgetto
04-19-2010, 03:48 PM
Hello.

I know it is a bit late to say that, but.

I was woundering, why this competition doesn`t have a individual thread for the entries?
I mean, all the WIP for all the people are posted here, with makes a bit confuse to see the progression of everyone.
Specially for the first concept ideas that people are having, some are located in the middle of the thread.
It is a very fast competition but I believe will have alot more people entrying to this comp. judging by the title, price and people related to it.


PS: Ops, sorry I just saw in the Faqs:
"No. This is not like a CGChallenge. There are no work in progress requirements. All you have to do is upload your entry before the deadline of June 30, 2010. "

Marat-Ars
04-19-2010, 04:38 PM
http://pikucha.ru/391042/Page_Concept.jpeg (http://pikucha.ru/391042)

For best view details please click on the image

Features soon :)

RyanWalsh
04-19-2010, 07:16 PM
http://i34.photobucket.com/albums/d126/deathelm/gggk.png
http://i34.photobucket.com/albums/d126/deathelm/gggk.png
http://i34.photobucket.com/albums/d126/deathelm/sydconcept1.png
http://i34.photobucket.com/albums/d126/deathelm/sydconcept1.png
So much fun doing them with a mouse, you get a particular placement of things with the mouse which has a practical use whem forming intresting shapes...
Well if I had to guess im pretty sure Syds favorite colours are orange and red.
I think it is going to be a Challenge when you have to keep in-mind to invent Ideas, and to incorporate them into your designs, thats a very tricky part.

lunadude
04-19-2010, 08:05 PM
Very nice, Marat-Ars. :applause:
Would love to see a 3/4 view, or in a scene.

NicholasCaruana
04-19-2010, 08:24 PM
Hi, I think I am finished with this, not sure if I will add some people, let me know what you think and good luck to all :)



http://i407.photobucket.com/albums/pp157/nicholas_caruana/FuturisticTransport.jpg

Marat-Ars
04-19-2010, 08:46 PM
Very nice, Marat-Ars. :applause:
Would love to see a 3/4 view, or in a scene.


Hey, Mark. Thanks man.

There is still a lot of work. There will be many more angles. The final 3D image will be filed with the environment in the style of SYD MEAD. So a lot of work.

As I wrote earlier.

Design was developed taking into account the transformation of the body. Thus the police can catch criminals and offenders on the streets of the city (speed option), off-road (mode - buggy) and in the air. The basis of the engine lay - nanotechnology.

Stages of work:

1. Concept (Complete)
2. Features (Started)
3. 3D model (with the modeling of interior police equipment)
4. Environment
5. Final composition(main shot + few another camera angles)
:)

RyanWalsh
04-19-2010, 08:48 PM
Syd Mead style is very Traditional. I dont even think that, what we all are doing is right using computer aided technology, HAHA. Mind you im sure he might have used photoshop for the flashy flare thing going on. i used this for reference for my picture


http://i34.photobucket.com/albums/d126/deathelm/inspiration_1.jpg

TMunro
04-20-2010, 11:16 AM
I cant seem to start a wip thread, so I'll post this in here. This is the beginning of my transport system, Just playing with texture ideas at the moment, getting a feel for different palettes and such. The shape itself is quite simple but, it is part of a scene that I aim to build up that will hopefully convey a sort of 60's optimistic futurist/bionic narrative

http://img.photobucket.com/albums/v457/NZjediPics/wip1.jpg

meak
04-20-2010, 04:25 PM
hey everybody,
my concept:
we are in 2124,
an air cruise company proposes to visit the area last frost on earth...
a small conceptual illustration to see!
thanks for comments.
http://farm5.static.flickr.com/4038/4537696671_2e8b0143ee_b.jpg
http://www.flickr.com/photos/42660906@N07/4537656671/sizes/l/

Stinger88
04-20-2010, 07:53 PM
Ok...I'm in. Some great looking ideas coming in.

Here's mine so far. Not sure yet if the finished piece will be 2D or a 3D. Think i'm leaning toward 2D for this one.

C&C more than welcome

XG Racer.

http://img405.imageshack.us/img405/1995/bike01shape.jpg (http://img405.imageshack.us/i/bike01shape.jpg/)

http://img689.imageshack.us/img689/7561/blockout01.jpg (http://img689.imageshack.us/i/blockout01.jpg/)

Trike variation.

http://img519.imageshack.us/img519/4136/blockout01trike.jpg (http://img519.imageshack.us/i/blockout01trike.jpg/)

TMunro
04-21-2010, 01:51 AM
Hopefully this gives a slightly clearer idea of what I'm aiming for, no wheels yet but getting there slowly.
http://img.photobucket.com/albums/v457/NZjediPics/WIP4.jpghttp://img.photobucket.com/albums/v457/NZjediPics/Wip5.jpg

davek1979
04-21-2010, 03:58 PM
Early WIP:

http://www.davekdesign.com/nvart5/wip1.jpg

Stormgetto
04-22-2010, 09:10 AM
Hi all.

My entry for this comp. would be the idea of "street" racer in the future, but since the idea is not to limit only to "street", I`m giving the title as Illegal Racer.
This image is my first spark, it is very early image, and difficult to understand but I really want it to post it right away, I couldn`t hold myself...veeery excited.
I will make some WIP for this in another site (for self progress tracking). "I will post the link later here"
Futher explanation would be included as soon I start making the vehicle.
But as initial point I will be following some rules that I set for myself:

- Futuristic "obviouly" (Base on the Syd Mead works, specially Blade Runner "I just love it, I got the Blue-Ray last week")
- Functional "as much as I can" (non-gravity generator, hybrid with standart gas engine, power and speed, on top since it is underground stuff has to looks like improvised and cheap, at least accessable in the some sort of "black market")
- Simple (I never tried to make something so clean designed as Syd Mead concept, so I will be using "Da Vinci" principle to achieve the form and shape of object "as many Da Vinci planning, try to keep it logical", balance it and try to keep it as simple as possible.)

Alot to think and to do, but as I said before, something just sparked into my mind.
You know when some idea just fire it in the mind and you just want to make it?
So that what happen to me right now.

Good luck all, and let enjoy.http://img20.imageshack.us/img20/2283/firstsketch640comp.jpg

davek1979
04-22-2010, 09:18 AM
Stormgetto: It's intriguing, but is there any chance you could give us a bit more clearer view ? It's kinda hard to see the shape of it mate right now.

dratZ
04-22-2010, 11:11 AM
http://img180.imageshack.us/img180/7383/avtosf001.jpgHere is my sketch for now
link: http://img180.imageshack.us/img180/7383/avtosf001.jpg

cgdigi
04-22-2010, 11:34 AM
here's my first entry concept ACE 7

http://i111.photobucket.com/albums/n137/noahcaiin/ace-7.jpg

http://i111.photobucket.com/albums/n137/noahcaiin/2-11.jpg

my second entry concept Audia Serano

http://i111.photobucket.com/albums/n137/noahcaiin/bee.jpg

MY WIP THREAD ---------- http://forums.cgsociety.org/showthread.php?f=309&t=872323

TMunro
04-22-2010, 12:57 PM
Managed to find another hour to work on this thing, still playing with the forms, whenever I design vehicles (which isnt that often) I tend to work in profile so, interpreting the design in a 3d space is always a bit of an experimental process. I'm trying to work in reference's to agriculture and large fibreglass products from the 60's.I just hope I can find enough time to make the scene I'm imagining. I think when working in Meads style, the scene is almost more important than the vehicles, which tend to only take up a small area of the total image.

http://img.photobucket.com/albums/v457/NZjediPics/WIP6.jpg

comments and crits welcome :)

Stormgetto
04-22-2010, 04:57 PM
davek1979: Thanks for the "intriguing". About the scketch, it is very confusing even for me at the moment.:blush:
I never designed something industrial before, so I might be taking some steps that are not very usual to designing process.
Something like, I wouldn`t start from the design itself, but from what it inside and how that works. I found that this would be the easiest way for me to achieve a "style" (Syd Style from my point of view with is "clean & believable" + futuristic) that is not what I`m use to.

http://img340.imageshack.us/img340/5204/firstdiagram01.jpg

So just to make it a BIT more clear about what the previous scketch mean, is something like that image.
Actually in the previous image is fliped in vertical way, but has the engine block, the "super conductors" for non-gravity generators, the crutch box with connect gas engine with main "conductor", and how those "diagram" with looks like the Da Vinci schematic will help on the design is how I`m setting the size, the racer range of view (in green), and from some book that I saw, I found that our body mostly recognize the balance and feel the "G" force, by the movement of the organ mainly by intestin, stomach that moves more easilly inside our body (since it is not caged with bones), plus the brain and stuff that is more far from my understanding.
That why I placed "center of balance" of the body as the center of the all shape of the vehicle. (This is complete my thinking, nothing scientistic proved, I just believe that in that way racer body can feel more the vehicle)
And behind has the Standart Gas-Engine, with connect to Crutching Box, with connect main Super Conductor with will generate the magnectic field "as earth has a magnetic field" to generate the non-gravity force, here once again with the insipiration of Da Vinci diagram schematic, I placed the center of main Super Conductor magnetic field as the center of the "back" cicle. (Again my thinking, the impulse of the engine located in the same proportional distance from the "arc" generated by the racer, and in the future would have stabilizer on the front side with also will be placed in the same proportional distance but a bit lower, would give a perfect balance making the center of everything as the "balance pivot" of the racer)
I promisse this would be the longest reply I would post it here, I`m just still looking for another place where I can post all my WIP with explanation of what I`m doing.
So after I get that place , I will attach the link and welcome to everyone who want to follow my crazy fictional unproved science.

paulius3d
04-22-2010, 05:39 PM
Hi everyone, there is my first concept draft for my entry. I think I will add more detail and change some parts later in the modeling process...
http://www.paulius3d.com/system/upload/files/syd/draft03b.jpg

serio
04-22-2010, 08:17 PM
Just exploring the vehicle design.. Don't know if I start in this competition yet.
http://img171.imageshack.us/img171/559/speed1002.jpg (http://img171.imageshack.us/i/speed1002.jpg/)
http://img72.imageshack.us/img72/1348/speed1011.jpg (http://img72.imageshack.us/i/speed1011.jpg/)
http://img543.imageshack.us/img543/5353/speed1022.jpg (http://img543.imageshack.us/i/speed1022.jpg/)

TMunro
04-22-2010, 11:46 PM
@CGDigi, I'm loving the lines on the Serano, very classy

cgCody
04-23-2010, 10:11 AM
I'm seeing a lot of potential ideas in this thread. Good luck to everyone.

I spent the last week studying Mead's work, and trying to find my direction. Now that I feel like I'm on track, I'll share my ideas here as I believe that it shows good sportsmanship. So cheers to those of you sharing your works in progress.

My design is a type of van. I'm trying to be ultra conscious of adding in various Syd Mead inspired aspects: The large bubble windshield, gull-wing doors, flat back end, rimless wheels, etc.

http://i279.photobucket.com/albums/kk156/cgcody/syd_meadish-1.jpg

RyanWalsh
04-23-2010, 07:48 PM
http://i34.photobucket.com/albums/d126/deathelm/ryan-scifi.png
http://i34.photobucket.com/albums/d126/deathelm/ryan-scifi.png

http://i34.photobucket.com/albums/d126/deathelm/KRCCCCC.png
http://i34.photobucket.com/albums/d126/deathelm/KRCCCCC.png

Well... Not much to say.Think the top one Ive been working on it for a few days since my last post. And the Bottom one, Took me like 1:20 minutes last nite?

CS1
04-23-2010, 10:06 PM
Wow...There are really great designs on here. I'm giddy just watching the amazing progress of the designs. :eek:

I've been hacking away at this design for the past few days, changing things here and there mostly for the sake of functionality and then for the look. I like the chopper configuration. I want to get the feeling of a cheetah stretched out in mid-sprint and a running stallion.

Original Sketch:
http://img.photobucket.com/albums/v354/agent_one/Chopper-2010.jpg

I changed the main body to fit more with the arc of the long front fender.The front spoke and fender is just the way I want it, so it is basically smoothed and more complete looking. Everything from the "neck" of the bike to the back wheel is still unfinished:
From this I have conjured up two versions:

A: With the rear wheel driver unit set more in the middle:
http://img.photobucket.com/albums/v354/agent_one/BikeA-1.jpg

B: With the rear wheel driver unit set lower...I figure this will give better traction as the weight of the bike is on the wheel directly over the road.
http://img.photobucket.com/albums/v354/agent_one/BikeB.jpg

I am leaning more towards version B. I like the way it somehow breaks the traditional line of the chopper-styling of the bike. What do you guys think?

The middle of the body is hinged in two places to act as a shock for the rear wheel.
Comments and crits more than welcome :)

TMunro
04-24-2010, 01:51 AM
Some quick scribbles on a profile render, trying to work out exactly how this thing will go together. The cockpit will be on an articulated neck structure, and the front wheels will be able to sort of stand upright, I'm still deciding on how this will work mechanically, I'm trying to loosely reference Gundam, Tron and Aliens, while sticking to the 60's bionic/agriculture theme I'm shooting for. Hopefully it doesn't turn out a ham fisted pastiche :P . The general Idea is this tractor/truck type thing is supposed to be reminiscent of a bee, it behaves as a collection vehicle, transporting the big pod on its back to a station where a monorail thing loads the pods and takes them off to a city, I haven't started the train yet but, the point of focus in the illustration will be the pods themselves, with the scene narrative based around them, and how they are handled.
http://img.photobucket.com/albums/v457/NZjediPics/Wip8.jpg

as always, comments and crits are more than welcome :)

ShogunWarrior
04-24-2010, 07:02 AM
Scorpion- A recreation of Syd Mead's Blade Runner, Spinner. I wanted to bring back the old school and recreate a whole new spinner. Drawing vehicles are my specialty. I hope you guys like it, more to come...


http://inhouseal.com/car/spinner-drawing.jpghttp://inhouseal.com/car/carfinal.jpg

RyanWalsh
04-24-2010, 07:36 AM
Scorpion- A recreation of Syd Mead's Blade Runner, Spinner. I wanted to bring back the old school and recreate a whole new spinner. Drawing vehicles are my specialty. I hope you guys like it, more to come... Im bored so i figure i come on here and chat my yapp off.


http://inhouseal.com/car/carfinal.jpg

Damn what a Great concept, You people are way out of my league. 27th is my birthdate :D
wow just found out M@ is forum leader very interesting. Welcome!

FKMaster
04-24-2010, 08:19 AM
here is my concept....
3 wheeler on spheres for perfect tracktion control ....
first concept more to come...

http://cdn.cloudfiles.mosso.com/c54092/x2_12c6351

RyanWalsh
04-24-2010, 08:21 AM
FkMaster thats sick dude, Great work
just a quick blob of nothing i attempted, i dont think i will work on it further becuase it got off track. hehe. You know, it be a useful vehicle if it snows in u have to get to work or or.. You want to take your family for a cruise in a field or something. Or maybe some high performance racing
http://i34.photobucket.com/albums/d126/deathelm/skiddoooe.jpg

NRubric
04-24-2010, 08:31 AM
So I started the modeling...

Let`s see how fast I can finish it.

http://i710.photobucket.com/albums/ww101/CrixDorius/Bike_Test_001.jpg

RyanWalsh
04-24-2010, 08:35 AM
Cdorius Very Nice Treads \!

TMunro
04-24-2010, 09:14 AM
Trying out some different wheel set-ups, I think I prefer 6 wheels to 3.
somehow managed to loose my bump channel in this render.. have to love bodypaint..
http://img.photobucket.com/albums/v457/NZjediPics/wip9.jpg

NRubric
04-24-2010, 09:47 AM
Trying out some different wheel set-ups, I think I prefer 6 wheels to 3.
somehow managed to loose my bump channel in this render.. have to love bodypaint..


Looks much better with six.

hobden81
04-24-2010, 01:21 PM
Hi everybody, just wanted to say I'm in on this comp, not entered one related to CgSociety before, but am thinking that it'll be a lot of fun. Not got a concept drawn out but have the idea in my head so will just go for it straight in 3d.
Will post some wip pics when I've got a bit done, but for now here's a brief idea of what I'm going for.
It's a 3 wheeled bike/trike thingy with a pod style cabin, but when it gets going speed wise, it converts to 1 wheel. A little hard to explain properly but hopefully it'll look good when it's finished.
Onward to some modelling!

Hi Gavin! Good luck on this, looks like some good competition.

Jesus Antonio: Love the race track approach.

Simon: good concept - makes you want to see the final.

NRubric
04-24-2010, 01:37 PM
Little update...

http://i710.photobucket.com/albums/ww101/CrixDorius/Bike_Test_002.jpg

CS1
04-24-2010, 03:30 PM
Trying out some different wheel set-ups, I think I prefer 6 wheels to 3.
somehow managed to loose my bump channel in this render.. have to love bodypaint..
http://img.photobucket.com/albums/v457/NZjediPics/wip9.jpg

YES! YES! YES!...I LOVE IT! :bounce:

I was going to gripe about the tiny wheel on the back but was too sleepy last night to form a sentence...THIS IS LOVELY!...it really looks and feels like a heavy hauling beast now!!!
:thumbsup:

MLouis
04-24-2010, 04:19 PM
Well this is my first competition, but I really want to focus on my 2d and I am very interested in this challenge. I started earlier, but have been distracted by my work and other events, so I hope by posting continuously it will keep me motivated.

Here is what I have so far:http://www.polygonswild.net/Transfer/Futuremeade_bikeconcept.jpg

LalitKapoor
04-24-2010, 05:32 PM
Hi, here's my 3d model WIP of the drag racing bike....
http://i541.photobucket.com/albums/gg373/Lalit0_2009/test_ren01_PB.jpg

Dango77
04-25-2010, 01:57 AM
Hi Gavin! Good luck on this, looks like some good competition.


Hey Ben, good to see you on here! Cheers for the support, and yep, there is definitely some good competition happening so far!

TMunro
04-25-2010, 05:49 AM
Thanks for the comments :) I've decided against that wheel set up though, its making the vehicle look a bit to much like a mining truck, and the large wheels in front made the vehicle seem aggressive, here's a quick dirty composite (bored while waiting for a render) with a new wheel set up, the double front wheels are so it can stretch out and go faster on sealed roads, and I've moved the old tractor style wheels to the back to make them more "tractorish"

http://img.photobucket.com/albums/v457/NZjediPics/wip93.jpg
http://img.photobucket.com/albums/v457/NZjediPics/Wip94.jpg
As always, comments are welcome

edit, wow, that compression really blew the colours out something wacky..)

Quadart
04-25-2010, 02:14 PM
Hereís an air car Iím developing, to be used in a scene for the challenge illustration. It is still in its early nascent stage. The grey spheres are to be propulsion drives. Even though Iím working out the design of the vehicle and perhaps architectural structures in 3d, I may do the illustration all in 2d. Iím not sure yet.

Good luck all. Learn something along the way and have some fun.
http://i219.photobucket.com/albums/cc156/bill_77/aircardwg.jpg

TMunro
04-25-2010, 02:46 PM
@Quadart, I was just looking at your cgportfolio, you make stunning images. I can't wait to see what you come up with for this challenge :)

CS1
04-25-2010, 03:59 PM
Decided to split the back wheels on this...the metal center ring between the two back wheels is what will hold the wheel to the body of the bike.
The Drive-unit is on a central hub that the rims and tires fit over...
http://img.photobucket.com/albums/v354/agent_one/V4-hdri4.jpg

Haven't added the small details yet...like...handlebars and footrests etc.

Again, Comments and crits welcome :)

@TMunore: Anything is better than the one tiny back wheel you had originally :)

adib
04-25-2010, 05:43 PM
Hi,
here it is my first concept...Hope you liked:)
http://img219.imageshack.us/img219/9546/racerbike001.jpg

turbinea
04-25-2010, 10:00 PM
here is my slight progress on my entry. most of the elements are far from finished or completely missing, but it's getting there. any C&C are brutally appreciated. thanx :)

http://img149.imagevenue.com/loc60/th_29359_SupF_122_60lo.jpg (http://img149.imagevenue.com/img.php?image=29359_SupF_122_60lo.jpg)

TMunro
04-25-2010, 10:38 PM
Anything is better than the one tiny back wheel you had originally
Lol, yeah a few people have mentioned that :P I actually pinched the wheel set up from this thing
http://www.hydralada.com/images/home2.png
You're right though, the three wheel thing was never going to work:P

@Turbinea, That thing looks like it means business! I love the engines, very Deco.

paulius3d
04-26-2010, 04:29 PM
Hi everyone again, I would like to show some of my modeling progress.
First of all, what am I doing here... :) My futuristic wehicle will be some kind of racing car. To make it a bit more interesting I decided to make wheels like spheres, that way even on very high speed there will be minimum friction. Wheels will be very solid and do not force car to move. It will move from nuclear power, with couple of turbines in different places to control the alignment and direction of the car. As similar help I use couple wings to keep car stable on the road and to help breaking (I will make couple more from body later).
Style. I took similar idea on wheels from "tron" concept images. A lot of curved lines can be noticed in Syd's images. Actually maybe someone can give me any good idea here. I am still keeping my model low poly for any changes. Thank you, a lot of nice images you have made already.
http://www.paulius3d.com/system/upload/files/syd/modeling01.jpg

RyanWalsh
04-26-2010, 05:03 PM
So Last night I was in a Drawing Fever, My little hamster claws were aching for some Creativity!! Did two other paintings aside from these ones. Really had that urge to slpatter some markings. Unfortunately after painting these with the mouse my hand started to cramp up, and Im not convinved with most of my w.i.p's, not convinced to keep at it and polish them. I like to hop to one thing to another which is too darn bad for me. But I really want to curve myself before the end of this competition to refine a painting. for once-
But you can view the other two/ non-syd mead stuff i did last nite as well
http://i34.photobucket.com/albums/d126/deathelm/soldierr-1.jpg
http://i34.photobucket.com/albums/d126/deathelm/guy-1.jpg

http://i34.photobucket.com/albums/d126/deathelm/stylesheet.jpg
http://i34.photobucket.com/albums/d126/deathelm/stylesheet.jpg

http://i34.photobucket.com/albums/d126/deathelm/tran.jpg
http://i34.photobucket.com/albums/d126/deathelm/tran.jpg

ChrisNicholls
04-26-2010, 05:27 PM
This would be my first contest I'm entering via CGSOCIETY...

my previous design did reasonably ok in the blenderf1 challenge last year
http://www.phoenixart.ie/images/F12009.jpg
http://www.phoenixart.ie/images/FN2009B.jpg


This year, I plan to model the vehicle in 3D then roll it back to an illustration as I paint over it.
Here's the first initial concept which has already changed in fact (Particularly the nose)

Hope you like:
http://phoenixart.ie/misc/ConceptA1_A.jpg
http://phoenixart.ie/misc/ConceptA1_B.jpg

The idea is a practical vehicle used within an under-developed Mars setting.

shraak
04-26-2010, 05:57 PM
I lack the 2D illustration skills to actually approach Syd Mead's visual style, so I'm focusing on studying his design basis, his actual mechanical trace, in order to develop my proposal.

The F.I.S.H.: a fast personal vehicle. It is based on simple mechanics and suspension principles (aside from it's pioneer maneuvering system: the front body integrates spaceship engineering, with omni directional thrusters and Jet based hovering tech.)

http://i119.photobucket.com/albums/o157/shraak/B-4.jpg


http://i119.photobucket.com/albums/o157/shraak/c-3.jpg

The final entry will be presented as a 3D render of the vehicle in a wind-tunnel / engineering room scene.

A couple of design stages. First sketches where originaly inspired by nature felines such as lions and panthers.

http://i119.photobucket.com/albums/o157/shraak/4-2.jpg
http://i119.photobucket.com/albums/o157/shraak/1-3.jpg
http://i119.photobucket.com/albums/o157/shraak/2-4.jpg
http://i119.photobucket.com/albums/o157/shraak/3-4.jpg

CS1
04-26-2010, 06:43 PM
@Shraak: I'm sure I saw the Thunder Tank (from ThunderCats) in one of yer sketches...made me smile :) Nice Progression.

@Paulius3D: Woah, can't wait to see that finished...My shoddy opinion says that I think the wings on the nose and at the front kind of break up the smooth continuous curve....I don't think they need to be there...I like the smooth uninterrupted curves...BUT that's just me...I still love the design :)

Sooooooo....
I got a little rider-analog-dude-thing to sit in and help me determine the best seating configuration (he had a busy schedule and he managed to free up some time for me :p) . I want the handle-bars to be able to allow for sitting upright and crouching down (like he is now)
http://img.photobucket.com/albums/v354/agent_one/V5-Views.jpg

C&C more than welcome...

TMunro
04-26-2010, 11:03 PM
CS1, The chopper is coming along great!
Ryan Walsh, I love the Truck sketch, very retro future rover style.

grad82
04-27-2010, 01:51 PM
hello, nice to everyone.
First of all say I'm new to the community and yet not I explain a lot, do not speak English well above, so forgive me for my mistakes.
This is the first thing that I post ... and not as upload an image, you can see the concept here.

http://features.cgsociety.org/newgallerycrits/g46/419746/419746_1272380848_large.jpg

you can see it here too

http://aritz-olcoz.blogspot.com/2010/04/neocyclecolor.html

The model is made in Maya, the power pipes will surely finish it off, for not yet convinced. Hope you like it.

TMunro
04-27-2010, 02:13 PM
Started finalising some of the forms now, decided the cockpit was too aggressive looking, and opted for a 60's inspired bubble, it has a similar profile to the original but I think the curve makes the vehicle seem more benign. Trying to stick with the whole 60's optimistic pre-oil crisis idea of the future. Quite a lot left to do on this thing.. Model all the mechanical joining areas, add greebs, and finally texture.. basically try to make the thing look like it makes sense physically, as opposed to a loose bunch of half textured low poly models floating around in space :P
http://img.photobucket.com/albums/v457/NZjediPics/Wip96.png

paulius3d
04-27-2010, 03:20 PM
To CS1 > Hi, thanks for advise, I think it looks better, I only leaved couple small wings on back, for me easier to take this big change :) As for your bike I also have couple advises: 1. Maybe lift the center part up (where the guy is sitting), because it will touch ground on any bump, including that there is something like big suspension near front wheels. 2. Maybe make the back wheels separately connected from inside, that way when taking corner they will bend separately and keep good stiffness to the road. Or make wheels rounder. This is of course up to you, but that is the way we use to see that working :)
To grad82 > nice work, as you have already done a lot with your model, maybe put it in to futuristic environment or/and make some action ;)
To TMunro > nice idea, maybe I would like to see some kind of transparent container part where from we could actually see what this vehicle is for.
As for my vehicle, today I was detailing engine, later probably brake car in to peaces and detail each part separately. Still thinking how to make it more Syd's style, haven't decided about front lamps... If someone has a good advise, please share.
http://www.paulius3d.com/system/upload/files/syd/modeling02.jpg

davek1979
04-27-2010, 03:42 PM
Yo paulius3d : That's a very slick design, however, unpractical as hell if you kinda feel this sudden urge to like kiss your girlfriend or feel her knee... :-) You know what I mean ? :-)

paulius3d
04-27-2010, 04:12 PM
Yes :) That should be something like racing car. :) I even was going to make another side with aditional engine, when braking symetry, but your idea is also good, maybe there will be couple adaptations on seperate images, then chose one for final.

ChrisNicholls
04-27-2010, 11:43 PM
Small update on the design...
Still lots of work to get done, but gettin there.

http://phoenixart.ie/misc/ConceptA2_A.jpg
http://phoenixart.ie/misc/ConceptA2_B.jpg

ShogunWarrior
04-28-2010, 12:34 AM
http://pikucha.ru/391042/Page_Concept.jpeg (http://pikucha.ru/391042)

For best view details please click on the image

Features soon :)

Hey Marat,

I saw this design on the internet 2-5 years ago on the web and downloaded your design for reference. The rules are you cannot use past images that you have created before. You are an artist and you should know better than that. I wouldn't be suprised if you already created a 3d model for this design already and just haven't shown it yet. Don't be lazy and create something for this competition. Id like to see something you have created right now instead of something i downloaded 2-5 years ago for reference, thanks...

CS1
04-28-2010, 12:44 AM
@Paulius3D: Thanks for the feedback...I had noticed that about the body being really low. I'll shift a few vertices and see what I can do without changing the stance of the bike too much.
Thanks to your insights I may remove that front spring and keep it as a gas-shock. The bike's body is hinged in three spots, allowing for some give to the backwheel, but not too bouncy. After all, choppers are for the open highways. :)
BTW...The detailing on your engine is great and I love the smooth look of the body...I LOLd @ Davek1979's comment, I had thought about something very similar :p ...but It's a race car...no time for romance when yer tearing up the track :D

@Tmunro: Thankies for the Kind Comment ...Wow on the new Cockpit...totally changes the look of it now....it does look more passive...but to be totally honest, I personally like the aggressive looking cockpit more...But that's just me...maybe you should do both? :shrug::D

NEwayz...Back to the Den of Solitude for me :p
Cheers All

Marat-Ars
04-28-2010, 04:45 AM
Hey Marat,

I saw this design on the internet 2-5 years ago on the web and downloaded your design for reference. The rules are you cannot use past images that you have created before. You are an artist and you should know better than that. I wouldn't be suprised if you already created a 3d model for this design already and just haven't shown it yet. Don't be lazy and create something for this competition. Id like to see something you have created right now instead of something i downloaded 2-5 years ago for reference, thanks...


Hi, ShogunWarrior. I'm aware that there may be coincidence, but I assure I am not from the number of people who can steal someone that concept and create it anew. Absurd .. I created and designed it from scratch. And let me tell you what, there is always the source than the one that looks like the new design. Many of the works that I see here you can always compare with the previously created version. Your work is too.

I can do bodywork, wheels and more - spherical, elliptical, square etc.. And still there is people who say - that it had seen previously.


The more I put only orthographic projection design. 10% of all the work that I had planned. If you're interested here's my current task:

1. Features EPSILON 9 (transformation into a buggy and a flying shuttle, shell and interior design, and computer touch screens and sensors control). Shematic animation of transformation body.
2. Tuning EPSILON 9 (armored version) Features of Nano engine and interior elements


I do not want excuses, but I think your comment was unnecessary. :) GL.

simoncheng
04-28-2010, 07:54 AM
lot of nice concept artwork.
most of it are very detail and amazing feature.
but no offense, some of it are just too identical or similar concept.
i saw lot of them are rimless vehicle concept design.

TMunro
04-28-2010, 02:05 PM
Managed to find an hour today.. started modelling the final (hopefully) high poly forearms, basically modelling the shapes I was playing with in the bump channel of the low poly parts. Hopefully, with the right textures and detailing these parts will start to get very "gundamish" Which reminds me.. so far noone has touched on Gundam designs. I'm thinking if I can get my farm truck scene/s finished in time, I'd like to try a Turn A style mobile suit.
http://img.photobucket.com/albums/v457/NZjediPics/ProfileBubble.png

(is anyone else getting sick of the sight of yellow yet?...)
One thing I'm noticing a lot in this competition is most people are jumping on the super sleek aspect of Meads style. Don't forget there is a lot of stuff like this. Meads style is quite broad
http://farm3.static.flickr.com/2399/1495191302_88d2de58b6.jpg

madmatt
04-28-2010, 03:44 PM
Here we go, finally think i may have put some work in progress up here, its the main propultion wheel, - will show more when I have a moment to do stuff but heres some shots to start with..

http://i830.photobucket.com/albums/zz223/Madmattbat/test_still_1.jpg
http://i830.photobucket.com/albums/zz223/Madmattbat/test_still_2.jpg
http://i830.photobucket.com/albums/zz223/Madmattbat/test_still_3.jpg

christianS
04-28-2010, 06:26 PM
Hi,

This is my first time working on a chalenge here. There is some fabulous art work present in this thread already. A nice topic, I always loved the work of Syd.

I guess I was too slow, now that we have two Two-wheelers already. However since there are more than two four-wheelers and this one is slightly different I guess it is ok. I got the idea for this one when I had a look at Alex Jaegers tank (http://alxartblog.blogspot.com/) some weeks ago. I loved the idea of the tilted conical wheels and carried this to the extreme with 45 degrees of tilt. So below is what I have so far. The wheels are pretty close to what I am aiming for, the gear and bearing need still some work. The main body is still a placeholder.

http://i884.photobucket.com/albums/ac44/christianS_79/racer_cs.jpg

The driving direction is controlled tank-like i.e. by individual rotational speeds for both wheels. Stability in bends is increased by means of sheering as illustrated on the right. The two spheres will touch the ground during acceleration and breaking only and will be placed in proper bearing later. I really have problems imaging a vehicle like this accelerating or breaking without anything like that (but still I love Genesisas entry (http://forums.cgsociety.org/showthread.php?f=309&t=872338) ).
As for the setting: I think this will be on a racing course somewhere in the desert.

I hope you like it and would be pleased to receive some c&c.

Cheers,
Chris

RyanWalsh
04-28-2010, 08:43 PM
Mmmmmmkay. Well. What Can I say about this one.

Well, When I was doing it Was kinda thinking about Blade Runner.. but in Tokyo for some reason. So I tried to get a japanese fella in there, might give him a sword or something, want to put more humans interacting with eachother. not sure where this is going.

And I also like to Thank TMunro (http://forums.cgsociety.org/member.php?u=416635) for his compliment :)

http://i34.photobucket.com/albums/d126/deathelm/bladerr.png
http://i34.photobucket.com/albums/d126/deathelm/bladerr.png

ChrisNicholls
04-28-2010, 11:59 PM
@Madmatt
First observation, I like the design of the rims but shouldn't the threads be the other way around to kind of grip the ground (assuming the wheel is coming towards the camera), currently (if my assumption is correct) the treads look like they'll slip

spindraft
04-29-2010, 12:25 AM
Well, I apologize in advance for the ghetto-ness I'm about to bestow upon the thread. But when you're bored at work, and just have to get an idea down pronto, what you get is the good 'ol ball point pen & legal pad sketch. Combine that with my sub-par sketching skills and you get the following. I'll do my best to make up for it w/ a more proper dwg after work. ;)

Edit: Image replaced, less horrible, but this is about as good as it gets from me w/ ps painting. Hope it gets the idea across well enough.

http://sheaspina.com/wp-content/uploads/2010/04/JetBikeCncpt.jpg
Anyway, it's basically a twin-turbine crotch rocket hover bike.

Having always been as much of a motoring enthusiast as my paltry income has allowed me to be, I can say with confidence, there's hands down nothing available to the common man that can compare to the experience of raw speed & acceleration you get from a modern sport bike.

jtrillo
04-30-2010, 11:44 PM
Hello! This is almost my final composition layout. I hope you like it.

The vehicle is a diamagnetic levitation hovercraft vehicle. It has a fluid nano-composite shell on top that allows changing the vehicle's top shape (the low part keeps the same according to manufacturers), through digital files provided by car manufacturers, so the customer pays for as many designs he want. Only Hackers will be able to tune/pimp the car :p. The aesthetic is based on 60's 70's US muscle cars (see the charger/challenger/camaro similar front "face" =P)
I think it is a past future that never was, where cold war spying and some unveiled alien visitors collaboration allowed the earlier development of diamagnetic levitation. The figure at the far left is a kind of bio robot, a cloned-muted human but programable as a guard. By the way I'm trying to figure out if this will be a party or a weekend meeting at the valley house. Well I have many other thoughts developed but don't want to do my post very long.

About composition: I will be adding another parked vehicle to show the idea behind with opened doors, like mercedes gullwing ones but upside down.

I'm new in this kind of competition so any comments and suggestions are welcome. Sorry for my english and good luck to everyone.

http://i1002.photobucket.com/albums/af148/juan_pbucket/CS-CG-comp02prev.jpg

Mirso
05-01-2010, 12:03 AM
here is my slight progress on my entry. most of the elements are far from finished or completely missing, but it's getting there. any C&C are brutally appreciated. thanx :)

http://img149.imagevenue.com/loc60/th_29359_SupF_122_60lo.jpg (http://img149.imagevenue.com/img.php?image=29359_SupF_122_60lo.jpg)


whooooaa!!
I dont know why are you saying that its not finished! Although I cant see the whole image, I pretty much like the design! Its just.. the detail, composition, chrome, futuristic, Meady... just awesome! The illustration is just as Syd will do, not too realistic. Its really cool this way!
Anyway good work man and good luck!

jtrillo
05-01-2010, 12:27 AM
here is my slight progress on my entry. most of the elements are far from finished or completely missing, but it's getting there. any C&C are brutally appreciated. thanx :)

http://img149.imagevenue.com/loc60/th_29359_SupF_122_60lo.jpg (http://img149.imagevenue.com/img.php?image=29359_SupF_122_60lo.jpg)

This is amazing, the biplane future concept is perfect. Is this a bombardier? In that case a target city horizon will be fantastic like a prelude to disaster. Maybe my suggestion is off-topic because Syd's work is always optimistic (except for particular works), but I'd like to se that kind of scenario with this powerful machine. Good luck.

jtrillo
05-01-2010, 12:37 AM
Hi nwiz25 thanks a lot for your help, this is what I have so far, not sure which way to go, with wheels, or without, any critics would be greatly appreciated






http://i407.photobucket.com/albums/pp157/nicholas_caruana/wip4.jpg

http://i407.photobucket.com/albums/pp157/nicholas_caruana/wip2.jpg

No wheels

http://i407.photobucket.com/albums/pp157/nicholas_caruana/wip3.jpg

http://i407.photobucket.com/albums/pp157/nicholas_caruana/wip1.jpg

With wheels



thanks

Nice work!. I like the one without wheels or wheeled but with a different wheel enclosure solution.
And the windscreens or windows maybe as a thin horizontal line, positioned lets say one third from top to bottom, just to give a sense of big scaled vehicle (my two cents). Good luck!

Stormgetto
05-01-2010, 05:31 PM
Some update
I have being working on mainly on this engine box, with is the heart of my machine.

Still long way to go, but with this I would have more clear idea where should I decide the placement for the racer, and chasis, etc...
I will keep posting my progress in time to time, but for small progress I will be posting in the site where this image come from.
http://srv01.simply3dworld.com/attachment.php?s=&postid=303941

NicholasCaruana
05-01-2010, 07:06 PM
Hi jtrillo thanks for your comment

CS1
05-01-2010, 09:20 PM
Wowzers...So many Cool Designs Since I last checked
@ Spindraft : That sketch is looking Hot! Can't wait to see the final
@Tmunroe: I'll never get tired of seeing Yellow :)
@Jtrillo: Nice work with the lines in that sketch...spot on with the style.
@Ryan Walsh...I want to see you pull that vehicle from the shadows...It looks like it'll be Wikkid Sick!

So far I have managed to do a few Colored renders on my bike
http://img.photobucket.com/albums/v354/agent_one/V5rendered1.jpg

I don't think The colors and materials are final, but at least a start. I want to drop it in a scene, but am trying to make up my mind as to which angle to choose. Hopefully I can pick one and then do a sketch for the bg composition and get cracking on that. I was thinking of the beach or a highway along the shore....the blue would really go with it...IF I decide to keep it...

Again C&C Welcome as usual :)

turbinea
05-01-2010, 09:58 PM
Mirso, Jtrillo, thanx for comments, appreciate it. Military thing was, as usuall, my first instinct, with guns sticking at every direction, but that's just not way of Mr. Mead. And create something futuristic and not agressive is probably hardest thing for me to do, so i came with this idea. The plane is actually (at least for now) flying party fortress. Those figues in the tail section suposed to be dancing in final image. Hopefuly i'll get it right by then, all attempts so far look more like bar brawl than some fiesta :)
Anyway, JTrillo, your concept is very nice, there is a strong Syd Mead feel to it and in general is very promising. Personally, I woul put some character also in front of the vehicle to add more integration in the scene. Maybe personel polishing surface of the car or carrying out luggage. But that's just me, feel free to ingore it :)

jtrillo
05-01-2010, 10:35 PM
Personally, I woul put some character also in front of the vehicle to add more integration in the scene. Maybe personel polishing surface of the car or carrying out luggage. But that's just me, feel free to ingore it :)

Thank you very much for you suggestion and comments. I agree with you about the integration, I am considering to add more figures and maybe another dimmed vehicle before the final line work. Then some value-scale for light composition and the tough part: color.
By the way nice portfolio, see Joseph Kosisnki's works for game industry, some amazing and inspiring trailers similar to your style in his site.

Thank you again.

jtrillo
05-01-2010, 11:11 PM
@Jtrillo: Nice work with the lines in that sketch...spot on with the style.
Wikkid Sick!

Thanks for your comment, I am glad the feeling is perceived, it is difficult to judge a personal work. Your work is good man, I think the color combination is in the right path As a 50's fashioned design, perhaps that blue just a tiny little bit greener.
About the design I would integrate the two central cylindrical volumes into one (maybe just a sketch to verify). Good luck.

jtrillo
05-01-2010, 11:30 PM
Mmmmmmkay. Well. What Can I say about this one.

Well, When I was doing it Was kinda thinking about Blade Runner.. but in Tokyo for some reason. So I tried to get a japanese fella in there, might give him a sword or something, want to put more humans interacting with eachother. not sure where this is going.

And I also like to Thank TMunro (http://forums.cgsociety.org/member.php?u=416635) for his compliment :)

http://i34.photobucket.com/albums/d126/deathelm/bladerr.png
http://i34.photobucket.com/albums/d126/deathelm/bladerr.png

Nice work!! love the overall feeling. About the composition, maybe the vehicle is too close to the left side of the frame and the light blue vertical stripes are splitting the frame almost in two halves. I think it will be solved later with minor perspective adjustment and alignment. Good luck.

spindraft
05-02-2010, 06:19 AM
@ Spindraft : That sketch is looking Hot! Can't wait to see the final

Thanks man. Have had it jumbling around in my head a few years actually, just never got around to putting it down. When I came across the comp. I figured if I don't do it now I never will.

I want to drop it in a scene, but am trying to make up my mind as to which angle to choose.

That profile view is awesome. If it were me that's probably the view point I'd try to exploit.

I'm kind of having the same problem myself. I wanted to do a scene of 2 or 3 of the bikes ripping through the mountains were some friends & used to ride (black range mountains in new mexico), & kind of allude to the 'ol cafe racer. I'm confident it would convey the experience of accel/speed rather well, but it doesn't lend itself very well to seeing anything other than the rear end of the bikes.

I'm not sure if it's allowed or not (need to review the rules), but it would be nice if I could do a composition of a couple shots. The one mentioned above, and another being the 'post-ride roadside smoke break' at the edge of the mountains w/ buddies shooting the breeze about technique & what not......and of course their bikes parked nearby trying hard not to look to sexy ;).

Well, anyway, I got the base model roughed in. Still lot's of cleanup & detailing to do, & of course much much more to work on after the bike too. Was thinking about doing one of the bikes w/ an old school Kenny Roberts paint job. =)

http://sheaspina.com/wp-content/uploads/2010/05/NV-2010_Pres1.jpg
http://sheaspina.com/wp-content/uploads/2010/05/NV-2010_Pres2.jpg
http://sheaspina.com/wp-content/uploads/2010/05/NV-2010_Pres3.jpg

CS1
05-02-2010, 07:22 AM
http://sheaspina.com/wp-content/uploads/2010/05/NV-2010_Pres1.jpg
http://sheaspina.com/wp-content/uploads/2010/05/NV-2010_Pres2.jpg
http://sheaspina.com/wp-content/uploads/2010/05/NV-2010_Pres3.jpg

Woah!.... This is Hot!
I love that it looks to compact yet slick...The back part where the seat is reminds me of a wasp :) Very cool design indeed.

From what I understand I THINK (I don't know for sure) we can do different compositions of the same vehicles and exploit the different angles... But that's just more werk :p

@Jtrillo: Thanks for the feedback..I will tweak the color...I believe it's called Seafoam, very popular in the era. :)

TMunro
05-02-2010, 02:44 PM
The farm truck was killing me slowly so, took a little break and started working on some ideas for environments, This is supposed to be a moody space type thing, based on Meads Gundam work. Compression has pretty much destroyed the image but, the idea was to go for a painterly look, the full resolution version has a lot more texture to it.. I need to work out how to get decent compression.. I'm imaging some guys working on a rover, with dirty old technology all over the show in the foreground. Any points on compression would be a god send :)
http://img.photobucket.com/albums/v457/NZjediPics/BackDrop2.jpg

MikeDee
05-02-2010, 07:01 PM
Hi, here is my WIP. Not sure if I will be able to finish it ... kind of busy these days. Anyways: This one is very quick matte painting, combo of 3d and 2d and photo chops - all low res and more or less for reference only. Just to set up composition and color space.
>Gigantic snowcat exploring frozen planet. It's segmented body allows each block to move independently in order to acchieve an outstanding grip control on ice or snow.<

link: http://www.coroflot.com/public/individual_set.asp?set_id=484134&individual_id=19494 (http://www.coroflot.com/public/individual_set.asp?set_id=484134&individual_id=19494)

http://s3images.coroflot.com/user_files/individual_files/19494_73_GqucA2nkV3xri59dVYO7cr.jpg
http://www.coroflot.com/user_files/individual_files/19494_73_GqucA2nkV3xri59dVYO7cr.jpg

NicholasCaruana
05-02-2010, 07:51 PM
:bowdown: MikeDee, thatís beautiful, I really like were this is going, I hope you finish it and good luck

natschz
05-02-2010, 10:11 PM
Hey guys, really impressiv works here some of them get me into another/future world. =)

I think its time to post some of my WIP, but I'm not really sure what to do with my images. It says URL isn't possible to upload them on cgsociety?

btw this is my first post here =P

stridiggio
05-02-2010, 11:53 PM
Hey there, I'm in, yesterday I started this concept while I was looking and reading all the entries posted before here, and in the final section also, so..hope to finish on time, and as I'm not sure... if this is similar to something previous worked please tell me and I'll thinking in another concept before make more, specially if it isn't in the style requiered... I'm going to do something simple not too complicated and detailed... thinking more in the form and functionality.
cheers,
http://3.bp.blogspot.com/_6SMp5uuYlZo/S93-0cLivjI/AAAAAAAADu0/EJ4ntMj4v5s/s1600/repi_nvartaccelearate.jpg

EDITED:

http://1.bp.blogspot.com/_6SMp5uuYlZo/S94uqcK7KeI/AAAAAAAADvM/GivcPiBTk-s/s1600/repi_conceptnvartsyd003.jpg

http://1.bp.blogspot.com/_6SMp5uuYlZo/S94qf7n15hI/AAAAAAAADu8/3BrIohfBcsQ/s1600/repi_conceptnvartsyd001.jpg

http://4.bp.blogspot.com/_6SMp5uuYlZo/S94saFr3XGI/AAAAAAAADvE/C2KMFJclKXk/s1600/repi_conceptnvartsyd002.jpg

paulius3d
05-03-2010, 08:09 AM
> CS1 > nice start on shading ;) metal looks good to me, maybe tire material could be more wear ed at bumps.
> spindraft > nice work so far, waiting for updates.
> MikeDee > it is looking very good for me already, hope you will be able to spend more time you planed on this image.

As for my own vehicle, I have spend quite a lot time making lines, separating panels. On bend surfaces this is quite some stuff to do. The back part of the vehicle, where the door is, has been remade twice. The main problem is to detach surfaces and to keep smoothed geometry. Anyway, I think I am going to the end with modeling of vehicle, next step is texturing & shading. As it is racing car, I will add a lot of logos, number, some colors and so on (for now thinking what logos I can use, probably I will have to design all them myself). When that will be done, then make futuristic environment, add some people and in post production will try to make it Syd's style. (I hope I will have enough time for all that, as from tomorrow have work for ~1 week).

http://www.paulius3d.com/system/upload/files/syd/modeling03.jpg

jtrillo
05-03-2010, 01:11 PM
@Mikedee, I hope you can finish, it looks very nice right now. I Like the background and the white finish of the vehicle. The design is fantastic too. Good luck!

rox29
05-03-2010, 03:34 PM
Well I've begun to sketch my concept but now i think it's an overkill :scream::rolleyes:

http://img243.imageshack.us/img243/1766/elephantmechsketch.jpg

spindraft
05-03-2010, 09:19 PM
CS1 - Hey, thanks again, glad you like it. ;)
MikeDee - That is looking really sweet, love the composition & colors.
Paulius - Really liking how it's coming along. Your model really stood out the first time I looked through here, (noticed I'd certainly not be the only one making use of turbines ;)) & is only getting better. I hear ya on the hard surface being a fair bit of work. It's been some time since I tackled it myself, so it's taking a bit to get my head back in it. It's looking really nice though, looking forward to see what you do w/ the textures.

amscime
05-04-2010, 01:37 AM
Here's a rough sketch of my second submission.

http://i984.photobucket.com/albums/ae329/amscime/new.jpg

and a link to my first submission
http://forums.cgsociety.org/showthread.php?t=877944

Let me know what you think.

jtrillo
05-04-2010, 02:01 AM
@amscime I am sure it will be as shocking as your first entry. Maybe the shot angle a little bit lower for a big scale effect. I am Looking forward to see it finished. Good luck.

amscime
05-04-2010, 02:33 AM
@jtrillo (http://forums.cgsociety.org/member.php?u=418483)-Yeah that's my plan in the final render. thanks for the advice!

ShogunWarrior
05-04-2010, 03:34 AM
Hi,

I call this piece of artwork, Armageddon. She's a military spacecraft from the present future. I'm trying to piece this 3d image together in Maya from my sketch. Trying to mix in a little bit of Avatar, TRON, and Bladerunner at the same time. Still working on it though.. I will submit my final in a couple of weeks still working on this project, gonna take some time.



http://inhouseal.com/car/spaceship.jpg
http://inhouseal.com/car/Armageddon_front.jpg
http://inhouseal.com/car/Armageddon_front_quarter_view.jpg
http://inhouseal.com/car/Armageddon_side.jpg
http://inhouseal.com/car/Armageddon_rear_quarter_view.jpg
http://inhouseal.com/car/Armageddon_back.jpg

Should be completed in a couple more weeks or so...

Splashmatt
05-04-2010, 12:52 PM
Hey guys,

nice entrys so far everyone. I've got an old idea I'm dredging up for this competition. Its called the Amniomnium, its a teardrop shaped pod that works as a personal transport device. There are three engines situated around the top. The name for it comes from a play on amniotic fluid, hopefully giving the suggestion that the occupant relaxes back in his recliner, maybe watches tv, and is flown around.

http://i152.photobucket.com/albums/s169/splashmatt/Amniomnium/AmnioniumConcept.jpg

FKMaster
05-04-2010, 01:23 PM
w.i.p. crt are welcome

http://cdn.cloudfiles.mosso.com/c54092/x2_140fa64

chrisskinner78
05-04-2010, 01:33 PM
This competition is really starting to shape up! There's some great entries already.

Thought I'd try my hand at something, not entirley sure what it's function will be yet but here's some initial sketches. At the moment I'm thinking it might be some kind of huge future sports utility vehicle. Crits and comments more than welcome. Hope I see this comp to the end...

Keep up the good work!

Doh! Just typed this email and realised I can't attach images, does anybody know how I can upload them rather than using a URL?

Thanks in advance.
Chris.

TheBigBrain
05-04-2010, 06:08 PM
This is my first sketches in this competition :)

http://i789.photobucket.com/albums/yy173/ExpertBeater/3.jpg

http://i789.photobucket.com/albums/yy173/ExpertBeater/4.jpg

"I gained an appreciation of the balance between organic and mechanical and the symbiotic enhancement that results. My designs reflect this subtle dynamic still." Syd Mead

cgCody
05-04-2010, 11:54 PM
previous post (http://forums.cgsociety.org/showpost.php?p=6479268&postcount=89)

Alright here's a small update:
http://i279.photobucket.com/albums/kk156/cgcody/prog04.jpg

A few finishing touches and tweaks (just noticed the front is too rounded) and this vehicle is done. I'm also close to finishing the scene. Then the real fun starts with trying to make my render look like a fairly photo realistic drawing. That's the part I'm really looking forward to in this challenge.

Miked08
05-05-2010, 07:52 AM
http://img.photobucket.com/albums/v215/mike_elf/1.jpg

My scene sketched out in good ol' Google Sketchup.

Just using this image for a guide - I'll be painting over it in photoshop (the vehicle isn't even indicated yet). I'll post the vehicle ideas up soonish as that's what people will be interested in!

jtrillo
05-05-2010, 11:34 AM
http://img.photobucket.com/albums/v215/mike_elf/1.jpg

My scene sketched out in good ol' Google Sketchup.

Just using this image for a guide - I'll be painting over it in photoshop (the vehicle isn't even indicated yet). I'll post the vehicle ideas up soonish as that's what people will be interested in!

Nice and solid shot. I am looking forward to see the advanced work.

grad82
05-05-2010, 03:38 PM
http://3.bp.blogspot.com/_BchQMN3Bw1s/S-F_NskZdII/AAAAAAAAAdg/FMbEGmFxK4M/s1600/neo_copgirl02.jpg
http://3.bp.blogspot.com/_BchQMN3Bw1s/S-F-syNcqsI/AAAAAAAAAdY/1BAyl-mpLM8/s1600/neo_copgirl04.jpg
http://3.bp.blogspot.com/_BchQMN3Bw1s/S-F-kJdv70I/AAAAAAAAAdQ/AvDNh8nOrAc/s1600/neo_copgirl03.jpg
With the intention to complete the scene for the competition,
still there ... and I have hard giving character to the bike I'm doing. The character is modeled with Xsi and the bike with Maya. Do not know if I'll get to finish the final stage time as I would do it with blade-runner esthetics ... and I still have much to shape and make ...

TheBigBrain
05-05-2010, 06:09 PM
http://i789.photobucket.com/albums/yy173/ExpertBeater/sketch5.jpg
preparing the blueprint file to model it after...
any comments&critics are more than welcome...

RyanWalsh
05-05-2010, 06:58 PM
Well I havnt been posting any new updates becuase Ive been sick with Food poisoning. 9 days later and im still not fully functional yet. But when i pick up the nerve to start up again I will.
Thanks for the Compliments' and sorry for the delay'

turbinea
05-05-2010, 11:10 PM
Hi guys, I was working on additional elements on my entry and found myself in small problem. Dilema is probably better word to describe it.

http://img168.imagevenue.com/loc393/th_96210_SupF_335_122_393lo.jpg (http://img168.imagevenue.com/img.php?image=96210_SupF_335_122_393lo.jpg)http://img235.imagevenue.com/loc390/th_96219_SupF_333_122_390lo.jpg (http://img235.imagevenue.com/img.php?image=96219_SupF_333_122_390lo.jpg)

I decided to add futuristic parachutes/landing pods and now cannot decide which direction is more S.Mead-like, or design-wise better. At first i was going to go with version on the left which is original idea, then i accidentaly detached bottom part and saw the other possibilty.
Any advices?

BTW, very nice works is poping up more and more. RyanWalsh, hope you get better soon!

jtrillo
05-06-2010, 12:51 AM
Hi guys, I was working on additional elements on my entry and found myself in small problem. Dilema is probably better word to describe it.

http://img168.imagevenue.com/loc393/th_96210_SupF_335_122_393lo.jpg (http://img168.imagevenue.com/img.php?image=96210_SupF_335_122_393lo.jpg)http://img235.imagevenue.com/loc390/th_96219_SupF_333_122_390lo.jpg (http://img235.imagevenue.com/img.php?image=96219_SupF_333_122_390lo.jpg)

I decided to add futuristic parachutes/landing pods and now cannot decide which direction is more S.Mead-like, or design-wise better. At first i was going to go with version on the left which is original idea, then i accidentaly detached bottom part and saw the other possibilty.
Any advices?

BTW, very nice works is poping up more and more. RyanWalsh, hope you get better soon!
Hi, it looks very nice. I would go with the one at right. About composition, I'd place the closer parachute at the lower left a little off frame, detaching it from the main silhouette and resulting in more continuity of the negative space. That's all anyway it looks fantastic. Gook luck

TheBigBrain
05-06-2010, 01:05 AM
Here is the model with just extruded faces....
http://i789.photobucket.com/albums/yy173/ExpertBeater/Pos1-1.jpg

http://i789.photobucket.com/albums/yy173/ExpertBeater/Pos1.jpg

http://s789.photobucket.com/albums/yy173/ExpertBeater/?action=view&current=Pos1-1.jpg

http://s789.photobucket.com/albums/yy173/ExpertBeater/?action=view&current=Pos1.jpg

lunadude
05-06-2010, 02:06 AM
Hi guys, I was working on additional elements on my entry and found myself in small problem. Dilema is probably better word to describe it.

http://img168.imagevenue.com/loc393/th_96210_SupF_335_122_393lo.jpg (http://img168.imagevenue.com/img.php?image=96210_SupF_335_122_393lo.jpg)http://img235.imagevenue.com/loc390/th_96219_SupF_333_122_390lo.jpg (http://img235.imagevenue.com/img.php?image=96219_SupF_333_122_390lo.jpg)

I decided to add futuristic parachutes/landing pods and now cannot decide which direction is more S.Mead-like, or design-wise better. At first i was going to go with version on the left which is original idea, then i accidentaly detached bottom part and saw the other possibilty.
Any advices?

BTW, very nice works is poping up more and more. RyanWalsh, hope you get better soon!

I agree, it is a negative space thing. The mothership is touching the top and sides of the image. At least one of the parachute pods should be floating free from intersection with the vehicle in the back.

Jadicus
05-06-2010, 06:27 AM
http://img11.imageshack.us/img11/6964/sketchreference.jpg

I'm a new artist, but this challenge has inspired me to try. I'm probably way out of my league here at CGSociety, but I felt no harm in trying. Anyhow, here are some of my concept vehicle sketches. This may prove very difficult for me, but I'm learning a lot ;)

Thanks to all of you for such great inspiration, good luck to you all.

MikeDee
05-07-2010, 01:58 PM
Here is another idea .... this might be a bit easier and faster to finish. Though I am not sure about it.


http://s3images.coroflot.com/user_files/individual_files/19494_XqSQeUdftH71qeYCwewArXXvG.jpg




Hi, here is my WIP. Not sure if I will be able to finish it ... kind of busy these days. Anyways: This one is very quick matte painting, combo of 3d and 2d and photo chops - all low res and more or less for reference only. Just to set up composition and color space.
>Gigantic snowcat exploring frozen planet. It's segmented body allows each block to move independently in order to acchieve an outstanding grip control on ice or snow.<

link: http://www.coroflot.com/public/individual_set.asp?set_id=484134&individual_id=19494 (http://www.coroflot.com/public/individual_set.asp?set_id=484134&individual_id=19494)

http://s3images.coroflot.com/user_files/individual_files/19494_73_GqucA2nkV3xri59dVYO7cr.jpg
http://www.coroflot.com/user_files/individual_files/19494_73_GqucA2nkV3xri59dVYO7cr.jpg

jtrillo
05-07-2010, 02:37 PM
@Mikedee, awesome! maybe a pilot at the other side of the vehicle. Anyway I like the overall gray/yellow contrast.

MikeDee
05-07-2010, 03:22 PM
jtrillo> thanks! Black/yellow is my favourite combo. Now I look at the image again and I think I need to change the logo to BRP instead that Franch brand. ;-)

Pilot walking sounds like a good idea.

CS1
05-07-2010, 04:39 PM
@Turbinea: I agree with Jtrillo and lunadude, Stay with the image on the right and break up the spaces, and yer good to go.

@Ryan Walsh: Sorry to hear...Hope you get better soon.

@MikeDee: I like the idea, but...I'm just not sure what the craft is...is it on the side?...I just feel like it's not that clear as to what exactly the vehicle is, or what it does. But that just might be me having a slow moment :/

Where is TMunroe? I'm missing the Big yellow truck :)

I've been getting tied up with work. I hope I'll get to finish this soon. I did manage to squeeze out time for an update for my entry:

http://img.photobucket.com/albums/v354/agent_one/V5-Comp-sketch.jpg

Just a sketch up of what I plan on doing with the composition. A day at the beach, a biker chick chatting to a surfer dude, ppl on the beach way in the background...I'll see where this goes...I want to stay with the color scheme.
I was wondering whether or not to just leave the girl in there, but I want interaction, rather than making the image feel a bit "lonely" or empty.
What do you guys think?

MikeDee
05-07-2010, 04:45 PM
CS1 (http://forums.cgsociety.org/member.php?u=372707)> there is another shot of the bike here: www.horseville.net

CS1
05-07-2010, 06:14 PM
CS1 (http://forums.cgsociety.org/member.php?u=372707)> there is another shot of the bike here: www.horseville.net (http://www.horseville.net)

AH! Now I see it!... Now I really think you could change the angle...I dunno if it's the lighting, but it makes the bike look flat....I like the view in the link I get to see more and get a better sense of what it looks like and how it would maneuver. Very cool design.

But, it's up to you in the end :)

TMunro
05-08-2010, 03:08 AM
I've been so busy, I haven't been able to work on this comp for a little while, but today I found time to sit down and start knocking out an idea I had sketched a week or so back, trying to go for something a little different with the type of vehicle. Still playing with shapes at the moment, all the sketches were in profile, so interpreting them in 3d is a little bit experimental :P

http://img.photobucket.com/albums/v457/NZjediPics/Head1.jpg

http://img.photobucket.com/albums/v457/NZjediPics/Head2.jpg
This is one of my main inspirations. Meads gundam work is very cool.
http://farm4.static.flickr.com/3515/3281064069_e933f0c4c2.jpg

bolt
05-08-2010, 06:40 PM
So far I think everyone's doing pretty well... Respect to everyone! To save posting all my my wip - a friend of mine told me to start blogging it so he could see it and feedback to me... Any comments are welcome - thanks for the interest!

http://digitalosis.wordpress.com/

Arnol2x
05-08-2010, 06:44 PM
Hi there! Another great competition and I see so many awesome future transport designs from you guys! So here's my actual concept of the vehicle I'll be making. I think it's mainly a final concept before modeling. Any critique or comments are HIGHLY appreciated.

http://i578.photobucket.com/albums/ss221/arnol2x/A_V_Vechicle.jpg

Marat-Ars
05-08-2010, 09:47 PM
Hi there! Another great competition and I see so many awesome future transport designs from you guys! So here's my actual concept of the vehicle I'll be making. I think it's mainly a final concept before modeling. Any critique or comments are HIGHLY appreciated.

http://i578.photobucket.com/albums/ss221/arnol2x/A_V_Vechicle.jpg


nice concept. I love big wheels behind :)

rebokbec
05-10-2010, 01:14 AM
just started modelling but thought i'd ask if i could get some feedback on my concept its the first time i've designed a vehicle of sorts...
base ideas
http://i849.photobucket.com/albums/ab53/rebokbob/Page4.jpg
final concept
http://i849.photobucket.com/albums/ab53/rebokbob/RebeccaCamilleri_Concept.jpg

chrisskinner78
05-10-2010, 08:51 AM
Hi, some great entries coming in for this comp!

I managed to start my vehicle design, can't post images on here for some reason so I started a wip thread here http://blenderartists.org/forum/showthread.php?t=186554

Crits and comments more than welcome.http://blenderartists.org/forum/attachment.php?attachmentid=105344&d=1273445207

chrisskinner78
05-10-2010, 08:54 AM
Ok, seems I can post an image at a time... Here's a quick sketch sheet.
http://blenderartists.org/forum/attachment.php?attachmentid=105264&d=1273355739

http://blenderartists.org/forum/attachment.php?attachmentid=105265&d=1273355739

paulius3d
05-10-2010, 11:00 AM
amscime - interesting looking vehicle sketch for your 2-nd entry. What is this vehicle for?
splashmatt - good idea, don't forget to make an futuristic environment ;)
RyanWalsh - yesterday I also was sick, can't get of the bed, but today it seems I am getting better (I guess it's all because of tricky spring weather) Take care and good luck in the contest.
turbinea - very nice picture, maybe I would like some more depth.
cajunDesign - good luck, nice sketches (mostly liked 2,3,4 from top)
CS1 - I like idea about your environment, but maybe you could try some other composition than centric, maybe try to put people a bit to the side. Anyway I like this calm environment.
bolt - nice bike, maybe not too futuristic for me.
Arnol2x - very nice and interesting vehicle design

Hi everyone, have been off for some time. Now back with some update on texturing and shading, also made a simple scene for environment. Suggestions on environment composition and development are very welcome.

http://www.paulius3d.com/system/upload/files/syd/modeling04.jpg


http://www.paulius3d.com/system/upload/files/syd/envComp01.jpg

chrisskinner78
05-10-2010, 11:25 AM
@ paulius3d

Your vehicle is looking awesome, looking forward to seeing the final illustration.

Arnol2x
05-10-2010, 05:57 PM
Marat-Ars -> it's cool you like it! Besides best luck with your design, I kinda like it, it has sort of essence of the Bladerunner .
Paulius -> that's an awesome vehicle you have here, reminds me some of these old school racing cars like they were in 40s or 50s, can't wait to see the final image. Cheers!

TMunro
05-11-2010, 03:08 AM
Paulius 3d, When I first saw your wip shots, I thought it reminded me a little of the 89 batmobile, the textures really bring it all together nicely!
ChrisSkinner, I love the sketches, they are very "Mead like" shapes
Rebokbec, Very cool idea, good to see people branching out from cars
Arnol2x, For previs, it looking amazing, better than some of the finished stuff already!

TMunro
05-11-2010, 01:44 PM
Still playing around with the gundam idea, nothing final yet, just stuffing it full of junk basically getting some shapes for the light to reflect off, I'm planning on posing it and doing a bit of a paint-over. I've never modelled a robot before, so its a bit of an experiment.


http://img.photobucket.com/albums/v457/NZjediPics/olib002.jpg
Any comments are welcome :)

FKMaster
05-11-2010, 01:45 PM
2 wip's

http://cdn.cloudfiles.mosso.com/c54092/x2_14389c6

http://cdn.cloudfiles.mosso.com/c54092/x2_14f79d0

IanMiles
05-11-2010, 04:58 PM
Some of the concepts are killer guys, sure you are paying homage to the master. :beer:

I will update my ideas when I come back later.

turbinea
05-11-2010, 11:33 PM
hi guys, thanx for nice comments, tried to apply them all. think i'm closing to the final version, so all kind of comments are welcome. thanx

http://img107.imagevenue.com/loc454/th_16454_1443_122_454lo.jpg (http://img107.imagevenue.com/img.php?image=16454_1443_122_454lo.jpg)

jtrillo, lunadude thanx for the composition advice, i don't know what i was thinking, after reading your comments i wanted to kick myself for not seeing it by myself. still not too late though :) thanx again

paulius3d, i like your design a lot, i would probably choose simpler color scheme. i know, it is a race car but, in my opinion, it is now harder to "read" overal shape under those stickers. but that is just me, feel free to ignore. :)

Dphippen
05-12-2010, 09:06 AM
Still early in the process, I know where I'm going with it but trying to get there is interesting :)


http://i34.photobucket.com/albums/d147/malikon/WIP_03.jpg

jtrillo
05-12-2010, 10:51 AM
hi guys, thanx for nice comments, tried to apply them all. think i'm closing to the final version, so all kind of comments are welcome. thanx

http://img107.imagevenue.com/loc454/th_16454_1443_122_454lo.jpg (http://img107.imagevenue.com/img.php?image=16454_1443_122_454lo.jpg)

jtrillo, lunadude thanx for the composition advice, i don't know what i was thinking, after reading your comments i wanted to kick myself for not seeing it by myself. still not too late though :) thanx again

paulius3d, i like your design a lot, i would probably choose simpler color scheme. i know, it is a race car but, in my opinion, it is now harder to "read" overal shape under those stickers. but that is just me, feel free to ignore. :)

@turbinea, I think this is cool man!. It is also difficult for me to evaluate an own project, so I think this media is a nice way to find some things out. The figures inside the red ship are perfect, that lounge meeting mood rocks. I just noticed the figures inside the big plane are bigger than the ones inside the parachute. If you think about the size people inside the parachute closer to the plane should be, you'll see what I mean, just a tiny detail but feels strange when looking at it (or maybe it is just me). The background perfectly fits with Mead's style and the reflecting surfaces are perfect, I like the sun glow. (sorry for my english) :thumbsup:
Good luck

mrpeace
05-12-2010, 12:42 PM
Good job everyone... Thumbs up to all in here. It's great to see artists coming together and honoring one of the most influential design masters of our time. Although still there is a considerable amount of time left till the competition is over, the designs I see in this forum are outstanding.

To be specific; some had great concepts, great design styles, great modeling... it varies... but all for the one and only master; Mead. I really loved the works of Shogun Warrior, paulius3d, spindraft and Arnol2x... Thumbs up to you fine artists.

I will be coming around this thread to see whats happening. Good luck everyone... and Keep it up.

chrisskinner78
05-12-2010, 02:12 PM
People's entries are starting to look really cool now. I had a few minutes at work so decided to start thinking about how to break the bodywork work up with panels etc.
http://blenderartists.org/forum/attachment.php?attachmentid=105529&d=1273669601
Thanks for looking.
Chris.

imaginestudios
05-12-2010, 06:11 PM
Man, I almost hated looking in here today, you guys are all so good it makes my drawings look like a big turd! Absolutely amazing work!!

Jadicus
05-13-2010, 04:26 AM
http://img32.imageshack.us/img32/2952/finalcarroughsketchvers.jpg

Here is my final vehicle rough sketch, time to render and work on environments. Crits are very much welcome.
Everyone's work is looking good, good luck to you all.

chrisskinner78
05-13-2010, 08:59 AM
Here's a small update where I've started to break up panels and add more detail into the bodywork. I'm thinking that this side will have a gull-wing style door that opens up as well as the bottom panel opening onto the ground.
http://blenderartists.org/forum/attachment.php?attachmentid=105600&d=1273736824
Thanks for looking.

madmatt
05-14-2010, 01:13 PM
Attached is a new still showing wip for the challenge, the main wheel is getting close to being finished, the idea is a vehicle that can travel on the ground and then split into a drive wheel and counter weight that can tow/fly the rest of the vehicle like a kite/glider behind it.

http://i830.photobucket.com/albums/zz223/Madmattbat/test_still_4.jpg

TMunro
05-15-2010, 01:04 AM
Still playing with a the gundam idea, working out ways to present it in mead style. Started experimenting with non realistic renders. I'm thinking Ill go for something like this, the levels are a bit blown out at the moment, and there is a bit of noticeable pixelation on the robot cause it was a small render, also too much perspective for meads style but.. with some experimentation I think this could work
http://img.photobucket.com/albums/v457/NZjediPics/Sketchstyle2.jpg

Quadart
05-15-2010, 03:22 AM
Hereís a styled 2-view schematic of the Higgs powered vehicle, from the QuantumMacro Corp :D , Iím working on.

http://i219.photobucket.com/albums/cc156/bill_77/carComp6_600.jpg

chrisskinner78
05-17-2010, 08:44 AM
@TMunro - I really like the style of your render test, it's very true to the Syd sketch you are using for reference.

I've got a few more updates, still working on the detailing, cockpit and how the doors might open. I've got an idea of what this vehicles primary function will be in the final illustration but will do a couple of tests before posting anything.
http://blenderartists.org/forum/attachment.php?attachmentid=105927&d=1274081526
http://blenderartists.org/forum/attachment.php?attachmentid=105928&d=1274081526

Thanks for looking.
Chris.

TMunro
05-17-2010, 11:44 AM
@chrisskinner, Thanks mate :) its far from perfect but, I think with a little work it might yeild some interesting results, I'm using this entry as an excuse to learn c4d's"sketch and toon" a bit better.

I really like your concept, it reminds me of a cross between an 80's Lamborghini and the armoured car/truck thing from Aliens. Very cool.

chrisskinner78
05-17-2010, 11:45 AM
Ha ha! Thanks TMunro, I'm glad you picked up on the 80's reference as I want bit of an old school feel to it.

JBrant
05-17-2010, 02:50 PM
Greetings all.

I thought I'd share my progress with you. This is my first vehicle model so any comments and critiques would be welcome.
The SMV-1 is a suped-up luxury hovercar designed for the person who wants to travel at high speeds and look good doing it. I took some design cues from the long luxury cars of the 30's and 40's as well as some more modern examples. I'm still working on the cockpit, body panels, front and rear lights and materials are still in the working stages.

Thanks for looking. I'm excited by what I see so far.

http://img576.imageshack.us/img576/3075/smvcam10render.th.jpg (http://img576.imageshack.us/i/smvcam10render.jpg/)

http://img265.imageshack.us/img265/6690/smvcam05render.th.jpg (http://img265.imageshack.us/i/smvcam05render.jpg/)

http://img193.imageshack.us/img193/5769/smvrender03.th.jpg (http://img193.imageshack.us/i/smvrender03.jpg/)

MikeDee
05-17-2010, 04:23 PM
There are some really great pieces in this contest already. I think this gonna make Syd happy. Just look at the scale of the competition.

Well. I am still cycling around few themes, but none of them feels enough in Syd's style. :-(

http://s3images.coroflot.com/user_files/individual_files/19494_WrRJPx34sn7MiG2tXqRXDCJCa.jpg


http://features.cgsociety.org/newgallerycrits/g58/1958/1958_1274108371_large.jpg

chrisskinner78
05-17-2010, 04:43 PM
MikeDee, that design looks very cool!

AtsEst
05-18-2010, 06:48 PM
Here is my progress this far, which ain't that much:
http://i185.photobucket.com/albums/x192/AtsEst/P1805100001.jpg
(Sorry for the quality, crappy mobile cam, you'll have to use your imagination to interpret the scribbles)

I knew I was going to do a water vehicle, so my first idea was create some very very elaborate trimaran with a billion sails(1-3), while trying to keep clear of "architectureish" look. But while drawing came upon the idea of creating an analog of a coach lead by a bunch of angry stallions, depicted on a stormy sea(5-6). 4 was a very random rotor based snake like thing.

Chances are that I won't be able to finish both of the entries in time, but it is very hard to choose: the trimaran is very calm and green(environmentally) design, while the coach is very aggressive, dramatic and powerful in style.

darkhellious
05-18-2010, 09:23 PM
sorrry for english :bowdown: http://features.cgsociety.org/stories/2008_03/syd_mead/banner_01a.jpg especially this picture isnpired me :thumbsup:

TheBigBrain
05-18-2010, 10:34 PM
Here my model with some added details ...
http://i789.photobucket.com/albums/yy173/ExpertBeater/6.jpg


http://i789.photobucket.com/albums/yy173/ExpertBeater/7.jpg

http://i789.photobucket.com/albums/yy173/ExpertBeater/8.jpg
Thanks for looking.
Any comments are welcome :)

RyanWalsh
05-20-2010, 01:54 AM
Hey Gang!
Well. Finally got back from the hospital after being admitted for 10 days. Found out that it wasnt food poisoning. But rather a Ruptured Appendix.

But dispite the crucial pain and agony of having ruptured appendix that couldnt be removed. im not needing surgery.
So i will be back in the swing of making the Artwork real soon
Thank you all

SciFibrow
05-20-2010, 04:32 AM
Hey Gang!
Well. Finally got back from the hospital after being admitted for 10 days. Found out that it wasnt food poisoning. But rather a Ruptured Appendix.

But dispite the crucial pain and agony of having ruptured appendix that couldnt be removed. im not needing surgery.
So i will be back in the swing of making the Artwork real soon
Thank you all

All the best mate, I hope you get over the pain and can submit something soon. :)

I'm in the same boat, metaphorically speaking, so have also been delayed. :( Such is life, I will make this the best design I've done.

HooBleedyHooBlah
05-20-2010, 08:31 PM
Hey everyone, so far i have seen some great designs and art produced by the contestants. I figured i would throw myself in the mix. Here are 3 preliminary concepts i did. I plan on doing about 8 more before deciding on a final concept. I will then move on to modeling and doing paint overs to get my final piece. So far i dont think any of these concepts scream Syd Mead but its just a work in progress. Crits and comments pls.

http://i2.photobucket.com/albums/y44/TNTxGRAVE/bikes.png

madmatt
05-20-2010, 08:55 PM
The rear section which acts as the people transport and the flight / deployment unit is starting to come together, the application of the vehicle is millitary and designed as a deployment system for steath missions over enemy borders, the vehicle can get there fast and then using the kite/glider system can travel into the danger area , glide in drop of the team above the drop zone and return to the base unit without being detected.

http://i830.photobucket.com/albums/zz223/Madmattbat/test_still_5.jpg

bolt
05-20-2010, 09:37 PM
Yo! Some good stuff turning up here!

Latest sketch here -http://i959.photobucket.com/albums/ae74/bolt_2010/sketches/bike_28.jpg

<a href="http://s959.photobucket.com/albums/ae74/bolt_2010/sketches/?action=view&current=bike_28.jpg" target="_blank"><img src="http://i959.photobucket.com/albums/ae74/bolt_2010/sketches/bike_28.jpg" border="0" alt="Photobucket"></a>

and also on the sketch site - http://digitalosis.wordpress.com/



So I guess my future bike is not too distant - just need to get to fuel cells. I'm going to try and show the water cooling system with a bit of colour. Was cruising my oblagon and sentury books for inspiration and I figured a mead vehicle pretty much has to have closed disk wheels! Definitely helps give the Mead feel. So this is just wip - more colour - and then, maybe the most important - the setting!

madmatt - looking cool - some more angles?
HooBleedyHooBlah - I would say just develop one of the three you have - time's a big factor right? They all have potential...
RyanWalsh - holy crap! Pull through fella...
MikeDee - like it, very cool - but maybe it's too 'badass' for Mead?! What do I know!?
Dphippen - very contemporary and clean volumes. I like a bit of functionality!
chrisskinner78 - I think you've got the right decade for Mead. Your side profile reminds me a bit of the Bertone Stratos Zero.
paulius3d - Thanks for the feedback. Really appreciated. I think the details pull it together into the future a bit more... But maybe it needs some more panels? Mead's designs were always very geometrical closed volumes.... Thoughts?

Draigr
05-20-2010, 10:12 PM
Hiya guys. I've been watching this competition, and plan on entering my own entry once it's actually ready, and must say. There are some truly awesome concepts here.

Just a note, or at least a general reminder.

Since I haven't been able to practically apply my ideas due to time constraints in a uni term, I have had the availability to research in lectures and whatnot. In that time I've managed to draw out a few things on Mead's work.

First and foremost was that he'd always supply his concepts within a world. He not only designed and researched his devices, but also the world in which they appeared. I believe he terms this as Necessity. Which I interpreted as to mean, "Whatever needs to come to be to combat the changing environment." Humans are a species that will adapt to their environment, force it to adapt to them, or create something to allow them to adapt to it.

So while considering your concepts, try to consider what they're being used for, the wider context in which they will be used, and WHY they are being used. In other words, "What reason does the concept have to exist?"

Secondly what his liking of the natural world. He often juxtaposed or placed the mechanical in direct relation to the organic. Sometimes the mechanical would be clearly shown to be based off of an organic form, in the case of the Tokyo Races picture depicting the mechanical dog things. In other cases it was more obtuse, there simply being a natural environment around the concept, gardens, homes and people, for instance.

Mead's work is highly mechanical. He studied mechanical engineering, I believe, in university, or a similar subject, and has clearly taken cues from that learning. Many of his creations are purely practical, with few embellishments. Designed purely to do their jobs, and no more. If the job was to look good, then they looked good. In the case of the Marine spaceship from alien, it was designed as a huge gun with thrusters on the back. Purely practical, but evokes what it was supposed to be used for, and the context of it.

So guys, while you're obviously enjoying the concept design. Don't forget to put those concepts inside of a solid world as well. Make sure that they look as if they should be, as if there could have been no alternative created to take their place.

Sid Mead also has a very strong differentiation between the lighter and darker elements of his image. There is a very good dynamic range in his creations, as well as a strong sense of realism despite being stylised by the guache paints he uses.

Anyways, hope they help you a bit. Good luck to all!

RyanWalsh
05-21-2010, 01:39 AM
Draigr all artists have there own style and elements they use. Its all about how well they choose to express it. And like all artists we all deviate from inspiration. Its hard to particularly analyze Meads work. Its hard to grasp an entire artists body and compartmentalization into the creations.

Draigr
05-21-2010, 04:48 AM
Draigr all artists have there own style and elements they use. Its all about how well they choose to express it. And like all artists we all deviate from inspiration. Its hard to particularly analyze Meads work. Its hard to grasp an entire artists body and compartmentalization into the creations.


I'm quite aware of this. That's why I offered my own thoughts on the matter. I will point out though. While all artists have their own style, the competition requirement is to do transport in the style of Syd Mead. I'm sure we're all quite aware that not meeting project requirements is very likely to mean a failed project, no matter how good the quality. Though that does depend on the client. Even Syd Mead admits to doing so because he didn't get the requirements right.

So while we are certainly not required to try to analyse his suitably prodigious quantity of work and copy from it, we are required to work out what we believe to be his style and create from there.

I meant no offense in my comments, and do not believe them to be at all inherently offensive. You may correct me to that matter if you wish, but I do stand by them.

RyanWalsh
05-21-2010, 04:54 AM
Ive seen nothing on these forums yet that even closely resembles syd style.

Draigr
05-21-2010, 04:58 AM
Ive seen nothing on these forums yet that even closely resembles syd style.

I would say I've seen a number of concepts that seemed to have nailed it well enough, and many that have the beginnings of his signature aesthetic choices.

But it is a problem if you can't see any that resemble his style, isn't it?

Indeed. What do you consider to be 'his style'. Seeing as you do have to do the art piece in it.

FKMaster
05-21-2010, 05:07 AM
Ive seen nothing on these forums yet that even closely resembles syd style.

why not ?
i dont think, they mean..." copy syd style" or "reproduce syd style"

RyanWalsh
05-21-2010, 05:26 AM
Ya well I dont know.
The biggest thing thats bugging me is the fact that Syds work is all traditional.
Meanwhile everyones getting out there modelling applications, photomanipulations, tablets. and Going ahead interpreting syd mead work.

And then we take a look at the panel of judges. Most of them have a scientific knowledgment. Maybe there looking for transportation inventions that are more realistic. Maybe they want artists to be more on the scientific inventor side of constructing things. Maybe there looking for green energy vehicles.

maybe they want to see wind turbines with a funnel chases so it can create more electricity output.
I like the magnification solar panel Wired publicized I think its such an extrodinary, yet easy concept to understand
http://www.wired.com/wiredscience/2008/09/magnifying-sola/

Why dont I see more artists exploring different concepts of modern vehicles that could possibly change modern transprotation. When were thinking 25 years from now are we thinking of a Fuel economy, or are we thinking of magnificent ways to advance the industry.

Im not talking about the same commercials you see all the time on tv of the latest new vehicle trend that has looked the same as last years. Im talking about something more profound and ultimate. more realistic rather than fictional.

All im saying is maybe they want to see something more than just something cute on wheels.

Draigr
05-21-2010, 05:41 AM
I agree with you entirely. I noted that the judges were not all artistic in origin - Adam and Jamie from Mythbusters will likely be examining from a technical, scientific standpoint on whether or not a transport design is actually practical, and less from an artistic one.

Syd's work may be traditional, but clever use of filters in most programs capable of doing post processing, as well as setting up the scene properly can get the same vibe. Indeed, if you examine previous competitions, 3D modelling was used to interpret a surrealist painter quite successfully.

It's hardly impossible, just difficult. But that's part of the challenge. Interpreting Syd's and creating your work appropriately, as well as making it realistic. I've personally spent the last five weeks conceptualising my own idea because of this very fact: I want it to look like it could really happen.

RyanWalsh
05-21-2010, 05:48 AM
Well.. I hear Ethanol maybe the next solution, atleast the farmers will be happier
http://en.wikipedia.org/wiki/Ethanol
http://en.wikipedia.org/wiki/Ethanol_fuel

FKMaster
05-21-2010, 05:54 AM
i agree with the concepts...here is lack of practical ideas...
but i dont think they wanna them same tradional painterlook...

mujambee
05-21-2010, 08:18 AM
Ya well I dont know.
The biggest thing thats bugging me is the fact that Syds work is all traditional.
Meanwhile everyones getting out there modelling applications, photomanipulations, tablets. and Going ahead interpreting syd mead work.


Mmmmm. I can't paint, so I have to do my best with the tools at hand. I'm going for a "design in the style of Syd Mead". I'll try and do my best to present it in a way that resembles Syd Mead's work (composition, coloring,... ) but not trying to imitate his style of painting (because I plainly can't )


And then we take a look at the panel of judges. Most of them have a scientific knowledgment. Maybe there looking for transportation inventions that are more realistic. Maybe they want artists to be more on the scientific inventor side of constructing things. Maybe there looking for green energy vehicles.


I myself am a mechanical engineer, so I know a bit about that. When I see a futuristic concept of any sort, my engineering training takes control first, and see why it could (or couldn't) work. After that first shock, the artist in me recovers and I can see the artistic license on it. However, there is always a sense of "that's impossible" that remains in the background and detracts from some artwork. A typical example is a wheel: in order to work a weel must be a cylinder with a flat profile. That's the shape that maximizes the contact patch and minimizes it's internal shear(Motorcycle's wheels are special because bikes have to lean, and in fact a bike's wheel's contact patch has a lot of shear). A sphere, a cone... that simply won't do, but we see a lot of artwork using those shapes and we accept it. I seem to recall having seen a spherical wheel even in Mead's work.

Having said that, I see a lot of Syd Mead's work that breaks that rule in the fact that's really impractical or it's so futuristic that there is no known technology that could do that. I believe the trick is to show it in a way that, even if you know it can't work, there are some connections to what you know now that your brain still accepts it.

I am working in a concept that I know wouldn't work in real life. I started with something I believed could work, and slowly stylised it till it reached a point in which it couldn't, but its aestetically pleasant (at least to me) and it's not so detracted from reallity that you won't believe it. (I don't have any pictures in this computer, it started as a hovercraft and now it's just an elongated body with a supporting fan at each side).


Why dont I see more artists exploring different concepts of modern vehicles that could possibly change modern transprotation. When were thinking 25 years from now are we thinking of a Fuel economy, or are we thinking of magnificent ways to advance the industry.


I believe a good design is something that takes into consideration what currently exists and what can really happen in a proyected future. 25 years from now we will be driving exactly the same kind of vehicles that we were driving 25 years ago. The basic structure of a car hadn't changed much in the last century.

Compare this (http://upload.wikimedia.org/wikipedia/commons/6/6b/Vw_golf2a_v_sst.jpg) to this (http://upload.wikimedia.org/wikipedia/commons/2/20/Volkswagen_Golf_VI.jpg)

That's 25 years in the story of a car. Can't see much difference in that. ;)

TMunro
05-21-2010, 10:28 AM
Well, the brief is "Images of future transport : In the style of Syd Mead" I take this as meaning utilising Mead's styling conventions. I don't think the judges are looking for gouache on art board, or the competition would have been hosted on a forum dedicated to traditional media, and not one dedicated to computer graphics. The competition is sponsored by a graphics hardware manufacturer after all. RyanWalsh mentioned he hasn't seen anything resembling Meads style, personally, I think this is open to interpretation and is largely based on the audience's familiarity with Mead's body of work. The brief is, I believe, intentionally vague. There is no mention of which future, or what's being transported. A pipe is a transport system for water, blood cells transport oxygen. I may be wrong but, I believe the word "vehicle" is never even mentioned. By definition, all future is fantasy as it can only be imagined until it's experienced. The majority of meads work is commissioned. He doesn't wake up and decide to paint a spaceship for Lulz, most of the work we're all familiar with, was to satisfy the particular needs of a client. I think this is an important factor to consider.

mujambee
05-21-2010, 11:56 AM
From the contest main page:

In this, the fifth NVArt competition, artists from all over the world are challenged to create vehicle designs for a future on the move ... transport in the style of Syd Mead (http://events.cgsociety.org/NVArt/05/inspiration.php).

Yes, vehicles are specifically mentioned ;)

P.S.: Now you only have to figure out if a Gungam-like robot fits into "vehicle".

TMunro
05-21-2010, 01:54 PM
Lol, you're right, "vehicle" is specifically stated, not sure how I managed to miss that :P
on the subject of Gundam type things, one definition of vehicle I found was "any conveyance in or by which people or objects are transported" Id say that covers mobile suits. In all honesty, I don't expect to win with the robot, it just looked like a fun project that was a little different than a lot of the other entries :)

bolt
05-21-2010, 04:17 PM
Yo!

I think there are some interesting discussions going on amongst you guys... On the parameters. I guess I can only design from my viewpoint... I think if we're aiming for the style of syd mead - we need to deliver the mechanical rationale and solid mechanical validity combined with badass wild imaginative designs in an explosively engaging scenario. I lifted that from Daniel Simon's book....!!

I've been working on detail design so here's my latest sketch. You can also check it out on the sketch blog. http://digitalosis.wordpress.com/

http://i959.photobucket.com/albums/ae74/bolt_2010/sketches/bike_28.jpg
<a href="http://s959.photobucket.com/albums/ae74/bolt_2010/sketches/?action=view&current=bike_28.jpg" target="_blank"><img src="http://i959.photobucket.com/albums/ae74/bolt_2010/sketches/bike_28.jpg" border="0" alt="Photobucket"></a>

So I was looking through oblagon and sentury trying to get some inspiration and I figured a few things. I want my entry to have the technical feeling of Deckard's car... But also I think if it's Mead style - you gotta include solid disk wheels! I'm also going to make the wheel tread super technical with a bit of functionality thrown in. I think Syd's designs were always quite dynamic but very clean volumes - so I'm going to try and reflect that in my hydrogen cell. I'm starting to add some colour to communicate the lights and also the water feedback cooling system for the motors.

Feedback for all the crew-
MikeDee - that's looking super badass and lightweight. Like the spike tread.
HooBleedyHooBlah - I'd detail up one of those three rather than continue your search. They all have potential - and it'll give you more time on the details.
madmatt - I think the development is coming along well. Looking forward to your next post.
JBrant - Your volumes feel like they're from the right decade for Mead.
Dphippen - I really like that. Simple, clean and precise. I think the right setting could really set it on fire. Film premier Mead style?!
chrisskinner78 - your side profile reminds me of the Bertone Stratos Zero. Which was awesome. But I think you lost some of the clean simplicity - Maybe that's just me.
Lastly - not least - paulius3d - Thanks for the feedback - it's much appreciated. I think the details are beginning to get it Mead like - and the solid wheels.... I think your spherical wheels aid the Meadness of your work as I feel his designs were driven a lot by geometry.

Right - I've got lots more paint and colour work to do. I'll have some alias screengrabs on the blog this weekend.

bolt
05-21-2010, 04:20 PM
Oh and ryanwalsh - I seriously hope you're feeling better my man.

RyanWalsh
05-21-2010, 04:22 PM
Okay. I read some articles interviewing Syd Mead. And People are always facinated by the concept of flying vehicles hovering vehicles. So when asked by Dr. Syd hes reply seems uncertain I think his best reply would be Throw vehicles in a Big Tube filled with antimatter.

People are convinced that flying vehicles are the future. But to people ever analyze the atmospher



The earth's atmosphere is a very thin layer wrapped around a very large planet.
Two gases make up the bulk of the earth's atmosphere: nitrogen (), which comprises 78% of the atmosphere, and oxygen (), which accounts for 21%. Various trace gases make up the remainder.
Based on temperature, the atmosphere is divided into four layers: the troposphere, stratosphere, mesosphere, and thermosphere.
Energy is transferred between the earth's surface and the atmosphere via conduction, convection, and radiation.
Ocean currents play a significant role in transferring this heat poleward. Major currents, such as the northward flowing Gulf Stream, transport tremendous amounts of heat poleward and contribute to the development of many types of weather phenomena.
So. Analyzing what the Atmosphere is mostly made up of. NITROGEN
Can we not figure out a way to harness the energy of Nitrogen. This Buoyant Substance with relation to the earths atmosphere comprised into singular devices for transportation, with the help of electrocuting its matter to increase nitrogen capabilities

People dont want to see wheels anymore, they want to see 5th Element style flying vehicles!


nitrogen wiki
http://en.wikipedia.org/wiki/Nitrogen

TMunro
05-21-2010, 11:53 PM
Here's a some nice quotes from Mead
"The only contemporary car line, that I think is beautifully done, is the Austin Martins, the roadster and the coup. They're taut, they have a continuity to the shape, it closes in on itself and, they're beautiful cars"

Q: How do you feel about spoilers?
Mead: "(laughing) They're ridiculous, the Porche has one that rises up and, I think, what, at 30mph? oh please.. Its testosterone hype, and it means absolutely nothing because the person that owns that car, is just simply not going to drive it that fast.

"If you're going to do a future, the future doesn't start from zero. It starts from right now, so everything is here already.. .. You have to have a familiarity as the hook and you overlay it, sort of make it a little bit odd. That's why I always put people in my illustrations, because, thats the hook.

"The whole thing of inventing the future is, starting with now, and you say, OK, what would be the ideal way to have this really, if you could do it, look"

There is quite a bit of stuff out there about him. I've seen a part of one of the Gnomon workshop DVD's he did, its quite useful, he talks a bit about the types of shapes and lines he likes, and why. He also talks about certain things he likes in environments and influences from history he likes to include.

My personal opinion of the future of realistic air (people) transport is, in 50 years we'll probably see blended wing aircraft in commercial use, hopefully something like the concord will make a return, maybe in 80-100 years, aircraft will be powered by liquid fluoride reactors for lower carbon emissions. Maybe for goods transport we'll see airships return, they are comparatively green vehicles.

ShogunWarrior
05-22-2010, 06:16 AM
http://inhouseal.com/car/freewayfrog.jpg


As a city developes on planet Ziron, the people gradually become aware that the Terrain is hard to travel on. Vehicles are unable to move on land so technology moves forward creating a new type of transporation. Mechanical robots transformed to mimic animal behaviour. I-Toad becomes a hit as it scales far up from boulders and moves quickly to one place to another.... my concept design i hope you guys like it...

TheBigBrain
05-22-2010, 03:19 PM
I know that my progress is too slow...Need your comments and critics :)http://i789.photobucket.com/albums/yy173/ExpertBeater/9.jpg


http://i789.photobucket.com/albums/yy173/ExpertBeater/10.jpg

Thanks for looking.

TheBigBrain
05-22-2010, 05:04 PM
http://i789.photobucket.com/albums/yy173/ExpertBeater/13.jpg


http://i789.photobucket.com/albums/yy173/ExpertBeater/12.jpg


http://i789.photobucket.com/albums/yy173/ExpertBeater/11.jpg

Feel free to comment :)

CS1
05-23-2010, 01:54 AM
Been absent for a while cuz I had to travel, so hopefully I get some time to finish my entry (not that anyone cares or anything, I just feel obligated to say that :p).

@ExpertBeater : It's got a really interesting shape and I like how you've played with circles and the like...But where exactly do ppl sit and where is the engine / propulsion mechanism? :/

TMunro
05-23-2010, 02:19 AM
ShogunWarrior, I love the frogs, looking forward to seeing the design fully realised.

Expertbeater, reminds me of a penny farthing, will you put a cockpit in the main wheel? or above like bike?


Here's a wip shot of my mobile suit, nearly done modelling I think, just needs hands knee pads and some type of shield/sword set-up, then I can sort out a pose and start working on the photoshop side of it.
http://img.photobucket.com/albums/v457/NZjediPics/olibwip.jpg

I'd love to hear any thoughts on the design so far :) I have a sneaking suspicion people think I'm nuts for not doing "realistic" type of thing :P
edit, on the off chance anyone is wondering, the pilot sits in the abs, there is a cockpit there but, I forgot to enable transparency so the window is blacked out

TheBigBrain
05-23-2010, 04:07 AM
@CS1 Thank you :) , the answer to your question is in this sketch :

http://i789.photobucket.com/albums/yy173/ExpertBeater/sketch5.jpg

the engine / propulsion mechanism is behind seats in the low body.

CS1
05-23-2010, 05:04 AM
@CS1 Thank you :) , the answer to your question is in this sketch :

http://i789.photobucket.com/albums/yy173/ExpertBeater/sketch5.jpg

the engine / propulsion mechanism is behind seats in the low body.

AAAAhhhhhhhhh....It is all so clear to me now. Ok. Can't wait to see it finished :)

RyanWalsh
05-23-2010, 10:59 PM
ShogunWarrior, I love the frogs, looking forward to seeing the design fully realised.

Expertbeater, reminds me of a penny farthing, will you put a cockpit in the main wheel? or above like bike?


Here's a wip shot of my mobile suit, nearly done modelling I think, just needs hands knee pads and some type of shield/sword set-up, then I can sort out a pose and start working on the photoshop side of it.
http://img.photobucket.com/albums/v457/NZjediPics/olibwip.jpg

I'd love to hear any thoughts on the design so far :) I have a sneaking suspicion people think I'm nuts for not doing "realistic" type of thing :P
edit, on the off chance anyone is wondering, the pilot sits in the abs, there is a cockpit there but, I forgot to enable transparency so the window is blacked out

kick ass!!

paulius3d
05-24-2010, 12:38 PM
chrisskiner78, Arnol2x, TMunro, turbinea, mrpeace >> Thanks for good words.
TMunro - I like the detail of you robot. What about rendering style you shown here, I like contrasted lines, but don't thing it is the best way to express Syd's style, also you will loose a lot of detail in you image. Feel free to ignore, or maybe your developed rendering would look a bit different from the head view I am seeing here ;) Full view robot looks great, maybe I would add some more geometry on kneels (I know you already was going to do that as well as arms ;)
turbinea - I will keep your advice about color in my mind. I guess, at the end I will composit everything in PhotoShop, and then, if there will be something wrong, I'll adjust my textures according to lightning. I like your new picture, maybe some more depth would be better, but not sure. Contrast sharp lines look great.
JBrant - I really love your vehicle design, I suggest you to add more detail and don't get into very accurate detailing (I see on the bottom) before you are done with everything else, because latter there might be no way back :)
MikeDee - nice picture, like color combination and suit of the driver ;)
bolt - your bike is looking much better, three lights near front wheel look amazing.

As for my own vehicle, I was working on environment for some time, not quite satisfied with a look at the moment (thinking what may be wrong with composition), now making more buildings and thinking what can be made better here. I will make color correction, post effects and "Syd's style" at the end, this is just a simple render with mountains on background (from terragen).

http://www.paulius3d.com/system/upload/files/syd/env05.jpg

TMunro
05-24-2010, 12:55 PM
@paulus3d,
the view I showed of the robot is just a wip of the model, the final presentation will be like one of syd's gundam model sheets (click here (http://www.flickr.com/search/?q=mead+gundam) to see the kind of thing I'm aiming for) his upper legs look rubbish at the moment, I'm redoing the armour shapes and still need to add knees like you said. Thanks for taking the time to comment :)
I love what you've done so far with your racer, my first thought was your textures might be a little busy but, seeing it now with more scenery, the textures totally fit, yours is shaping up to be one of the top entries IMO. Can't wait to see more
@RyanChurch, cheers mate :) hope your appendix is better

madmatt
05-25-2010, 09:53 AM
Hi all, heres a quick update showing how the base unit and flyer look seperately and how they look togeteher as a single vehicle for transit to launch site. the bg is just a place holder but desert style landscape is where I want to go with the enviroment. Let em know your thoughts,
http://i830.photobucket.com/albums/zz223/Madmattbat/test_still_6.jpg