dafine20
09-08-2003, 11:12 PM
I'm working on the head of a new critter in polys and would like to start adding details in the nose and around the eyes and ears. I'm used to using the smooth tool but I realize that makes things start going slow real fast.
So my question is... Should I smooth the model then further manipulate it, or is there a better way? Possibly a way to keep my low-res model and use it to animate the high res?
I had thought about something like smooth proxy but that won't let me add onto the high res.
Hope I explained things enough. Appreciate any advice you guys can give.
Thanks,
Dan
So my question is... Should I smooth the model then further manipulate it, or is there a better way? Possibly a way to keep my low-res model and use it to animate the high res?
I had thought about something like smooth proxy but that won't let me add onto the high res.
Hope I explained things enough. Appreciate any advice you guys can give.
Thanks,
Dan
