PDA

View Full Version : Shatter collision gets deformed


No0bl337
04-07-2010, 10:40 AM
Hi all.
I created a ball (rigid bodie passive) and some bricks. One of the bricks have a solid shatter only with 2 shard count and 2 seed values. The problem here is that when the ball its the brick (whose have the shatter) the brick gets deformed while floating on space, after the ball hits the brick. What i want do is the brick do not lose is shape. Any suggestions?

CGTalk Moderation
04-07-2010, 10:40 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.