PDA

View Full Version : Fur sucks my Ram while Batchrendering


Caypiranha
09-08-2003, 06:17 PM
Hi There !

I have a little problem while rendering Fur. It is
decreasing my ram permanently, what cases the renderer to crash after reaching its pysically limit.
Conclusion: That does not make any fun :(( and I donīt know
how to encounter that. There are also (500) Attractors acting with some dynamic motion, which I cached already on disk. Maybe here any problems !?

Thanks already for any help !!

cheers ;)

Barc
09-10-2003, 09:23 AM
Originally posted by Caypiranha
Hi There !

I have a little problem while rendering Fur. It is
decreasing my ram permanently, what cases the renderer to crash after reaching its pysically limit.
Conclusion: That does not make any fun :(( and I donīt know
how to encounter that. There are also (500) Attractors acting with some dynamic motion, which I cached already on disk. Maybe here any problems !?

Thanks already for any help !!

cheers ;)

perhaps you could specify the amount of RAM installed on your computer?

Caypiranha
09-10-2003, 07:41 PM
...yeah - maybe, or maybe not. That is here the question.
Iīve got 768 MBs, but then it seems, to bring on about
3-4 Gigs of Ram... *Urghhh*

:thumbsup:

CGTalk Moderation
01-16-2006, 02:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.