PDA

View Full Version : Demo Reel Spring 2010


blam90
04-06-2010, 03:23 AM
Hey guys, would love to hear some feed back on my new reel.

Did the lighting for most of the shots except for Rollbots and the Prius. I did the initial textures for the Road on Rollbots and some of the background buildings. Lotto Max, did some of the lighting and rendering, also ported alot of the stuff over from Modo. I animated some of the parts of the car. Modeled, remodeled, lighting and rendering the glasses. Lighting and Rendering western union. Modeled, textured, rigged the Knight. Modeled and Textured the woman. Modeled, Textured and Lighting environment.

http://www.youtube.com/watch?v=2R5ysF2hJs0

also check out my blog blam90.blogspot.com and my website www.blammers.com (http://www.blammers.com)

http://img249.imageshack.us/img249/2795/jerp.jpg (http://img249.imageshack.us/i/jerp.jpg/)

jussing
04-06-2010, 09:56 AM
That's a good reel!

I think the Winter Olympics bumpers are the most solid work.

The weakest work is IMO the fantasy character at 0:40 - I don't really get a feeling for the material, design and lighting.

But lots of good work.

Did you animate the characters with the round heads? Because then you might consider turning the music down, so we can hear the dialogue. :)

Cheers,
- Jonas

blam90
04-06-2010, 02:52 PM
hi Jonas

I did the lighting and rendering of the characters for the Western Union ad. I was wondering what i should to improve the material, design and lighting? It was all rendered in different passes, reflection, sss, etc. I guess i should really bump up/adjust the render passes?

CGTalk Moderation
04-06-2010, 02:52 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.