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bobafet1000
04-04-2010, 09:09 PM
How do set up the view of the. blueprints(perspective viewport) for modeling a human head. I currently have the front view facing foward and the side view is exactly 90 degrees angle in front of the front view face.(see jpg attachement)

do i stagger th blue prints as i saw the tutorial do wihch i was following. provided the link
( if i stagger the bluprints how far appart) thats what confused me was it seemed not a measured accurate method at the end.
cheers any help

http://www.youtube.com/watch?v=-jMJwBd2SMM

scrimski
04-04-2010, 10:11 PM
However you like and whatever works best for you.

Try the right forum for that next time.

lucpet
04-04-2010, 10:27 PM
Hi pillstar if you e-mail me petluke@gmail.com I have a small script that will do this for you.
You can just delete any of the planes you don't need.

Luke

See this link for picture
Image Planes (http://lucpet.cgsociety.org/gallery/894007/)
http://lucpet.cgsociety.org/gallery/

imashination
04-04-2010, 10:45 PM
( if i stagger the bluprints how far appart) thats what confused me was it seemed not a measured accurate method at the end.

Youre modeling a head, measured accuracy is for architecture, not humans.

Daegu
06-21-2010, 03:24 AM
How do set up the view of the. blueprints(perspective viewport) for modeling a human head. I currently have the front view facing foward and the side view is exactly 90 degrees angle in front of the front view face.(see jpg attachement)

do i stagger th blue prints as i saw the tutorial do wihch i was following. provided the link
( if i stagger the bluprints how far appart) thats what confused me was it seemed not a measured accurate method at the end.
cheers any help

http://www.youtube.com/watch?v=-jMJwBd2SMM

hey, that's MY video :)
i doesn't matter how far apart the images are, i just create a kinda "boxed in" area to model the head. i just moved the images away from the center so they didn't get in the way of the mesh.

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06-21-2010, 03:24 AM
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