roelbeans
09-08-2003, 12:59 PM
I've made a glass and give it according to some tutorials an standard material with a raytraced map on the map refraction. The glass works now as a massive mirror,
my question now is how do i get the glass transperrant with some colour and not so reflective.
What are the settings number for the raytraced material in the refraction map?
(i'm using 3D-studiomax 4.2)
Sorry about my English i know it i'snt the best
Greetz mr.Beans
my question now is how do i get the glass transperrant with some colour and not so reflective.
What are the settings number for the raytraced material in the refraction map?
(i'm using 3D-studiomax 4.2)
Sorry about my English i know it i'snt the best
Greetz mr.Beans
