PDA

View Full Version : Losing quality of Polygroups


catpowerz2001
04-02-2010, 05:18 AM
At highest resolution I paint masks which I then convert to Polygroups. I go to lower subdiv and then come back up and my Polygroups are jacked up and pixelated. WHY? Masks and Polypaint can go up/down subdivs without getting messed up, why not polygroups? So what's the workaround?
Zbrush 3.5R3

Thanks - Chris

CGTalk Moderation
04-02-2010, 05:18 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.