View Full Version : rail extrude?
Ultimatum 09-08-2003, 08:22 AM Hi!
I was trying to do a rail bevel/extrude?? but it didnīt work the way I wanted. I had a rail in bg-layer and a disc in front-layer and then I hit rail extrude and this happened :
http://www.sighost.us/members/Builtdown/3.jpg
Why didnīt it follow the rail all the way?
-Ultimatum
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Facial Deluxe
09-08-2003, 08:39 AM
First, I'd say that's a messy rail :rolleyes:
Make it simpler at corners, don't need all those points....
I guess your path is made of severall polys, so select them all and hit Shift Z (to merge them in one single curve).
Ultimatum
09-08-2003, 08:45 AM
Thanks, FD!
I made the rail with bezier tool. Is there a better way of doing this kind of rail?
-Ult
Facial Deluxe
09-08-2003, 09:35 AM
Bezier tool is fine. You'll just have to edit the spline for removing unwanted points. I think you can low the 10 points default spline resolution in Option (o) panel (or was it Display (d) ? ) if you need.
You can also draw points (+) and hit ctrl P (or ctrl O) (Open / Closed curve).
Anyway, always try to have the simplest curve with minimal points, that's better for editing, everything is cleaner, etc....
Destroyer111
09-08-2003, 09:57 AM
hey, also had this problems. i always sticked a few toether. but i like this idea.
coll hint, thanks
tburbage3
09-09-2003, 11:25 PM
As I recall the Bezier Spline tool actually creates a separate spline for each control point you create by clinking in the work area. It also creates alot of intermediate points -- I don't use it.
In terms of defining its path, Rail Extrude will only extrude along a single path/curve (at a time). Select discrete pairs of curves and press the Z key join them until you have a single contiguous curve.
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