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designit
03-30-2010, 10:23 PM
Hi

Im doing a cloud of particles - which idles for a while in a cloud formation before assembling into a symbol.

I need to have one half of particles be shape1, and other half be shape2. I fiddled a bit with groups but cannot make it work properly. How would you approach this ?

Can I have shape1 and shape2 consist of several individual mesh elements w materials and mapping ( I have some cad-products imported through polytrans and if I fx editmesh them into a single obj the smoothing breaks.... )

br

Chr

3DMadness
03-31-2010, 12:19 PM
You can try some ways, like using a split amount, to send 50% of the particles to another event with diferent shape, or group your objects and in the shape instance choose "separate particles by group members".

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03-31-2010, 12:19 PM
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