Strang
09-07-2003, 08:02 PM
Hey there,
when i setup my image planes, for a character for example. i make them squares with 1 segment. after cleaning and lining the images up of my front and side views i bring them in to material editor then apply them of the correct plane. i use 2 sided and show in viewport which is pretty standard. put they distort when i orbit in perspective view. when i have them intersecting to check to see if they line up well. the just distort and move while i am moving the view. is this my graphics card? the way i setup the pics? or planes? should i use a certain resolution for the images?
thanks
-Strang
when i setup my image planes, for a character for example. i make them squares with 1 segment. after cleaning and lining the images up of my front and side views i bring them in to material editor then apply them of the correct plane. i use 2 sided and show in viewport which is pretty standard. put they distort when i orbit in perspective view. when i have them intersecting to check to see if they line up well. the just distort and move while i am moving the view. is this my graphics card? the way i setup the pics? or planes? should i use a certain resolution for the images?
thanks
-Strang
