View Full Version : repositioning a max model
DanConnor 03-28-2010, 03:46 AM So, I built a medium-poly model it in max, unwrapped it, and brought it into mudbox where I just started sculpting it. It just occurred to me that I want to reposition some of the limbs of the model; is that something I should have done first?
I guess I'll find out tomorrow either way...
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rentalsolutions
04-06-2010, 08:45 AM
i guess u need to ask that to your senior they are more talented then you...LOL i am doing the same thing which i suggest you buddy
reposing is no problem... import the new posed base model as layer...
or use the new posing tools in mud2011... think its coming this week...
http://area.autodesk.com/tutorials/multi_object_posing
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04-06-2010, 12:51 PM
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