View Full Version : mouse drives morph

03-27-2010, 01:51 PM
Hey gang,
I'm looking for a way to get a mouse device to drive a specific morph map.
I've added the mouse device to the scene and set up a character face with a morph (mouth open).
But I'm unable to get them connected.
I've tried a relation constraint (which seems like the best solution). I can get the mouse device in nicely, but not the morph target.

Anyone know how to do this?
Thanks in advance!

03-27-2010, 08:51 PM
You can drop in the mesh as a receiver and drive the morph/blend shape directly or use the character face node (if your trying to drive an attribute that the A button is not checked to receive animation then it will not show up in the relation constraint.)

03-28-2010, 08:08 PM
Many thanks for the help, bclark.

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