View Full Version : Translating Frame

03-26-2010, 02:55 PM
Hey everyone, I have a Maya 2010 scene with animation. I want to break the animation out into passes with MR, but when I render my beauty pass with diff, spec, reflect, it translates the frame from 19 to 19.20. Why? When I render my AmbOcc pass, it stays at frame 19. So now my passes aren't lining up for me to comp. Once I hit render it says "translating frame 19". How can I turn this "frame translation" off and/or apply it to my occlusion pass? Any and all help will be much appreciated.


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03-26-2010, 02:55 PM
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