michy
03-26-2010, 06:25 AM
hi,
Im trying to render a piece of glass in modo. However, the glass needs to have some reflection but there's nothing in the scene that the glass cld reflect.
in LW, there's a function which allows users to map the reflection img onto the environment of the particular polygon surface itself. Im not referring to the global environment, which modo also has. I've tried mapping the reflection img onto the global environment in modo, but it doesnt seem to produce the result that I want.
anyone has any idea?
thanks in advance!
Im trying to render a piece of glass in modo. However, the glass needs to have some reflection but there's nothing in the scene that the glass cld reflect.
in LW, there's a function which allows users to map the reflection img onto the environment of the particular polygon surface itself. Im not referring to the global environment, which modo also has. I've tried mapping the reflection img onto the global environment in modo, but it doesnt seem to produce the result that I want.
anyone has any idea?
thanks in advance!
