Dan Wade
09-06-2003, 01:49 PM
Hya.
I have created a CG animation of a bird flying through the sky.
The bird has a mask. The background is just solid white, for the sky. What im wanting is to do is bleed the sky into the bird, as it would do it real life...and get rid of the hard edges that make the bird look CG.
I thought the best way around this is to simply blur the birds alpha channel, so i could then easily bleed its edges into the white sky behind.
How can i select the alpha of the bird to blur in AE? This sound ok?
Any ideas?
Cheers,
Dan.
I have created a CG animation of a bird flying through the sky.
The bird has a mask. The background is just solid white, for the sky. What im wanting is to do is bleed the sky into the bird, as it would do it real life...and get rid of the hard edges that make the bird look CG.
I thought the best way around this is to simply blur the birds alpha channel, so i could then easily bleed its edges into the white sky behind.
How can i select the alpha of the bird to blur in AE? This sound ok?
Any ideas?
Cheers,
Dan.
