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Malkaw
03-22-2010, 03:18 PM
Im currently working on a project where we use the Z-axis as the up axis instead of Y. This works fine until i want to use maya hair where i cant find anywhere to change this. attributes like gravity still uses Y axis as up even though i changed the maya preferences. Anyone have any experience of this or know how to fix it?

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03-22-2010, 03:18 PM
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