View Full Version : bouncing ball exercise
03-22-2010, 05:55 AM
attempted the bouncing ball exercise... i haven't added squash or stretch to it coz well i wasn't getting the squashes at the right angle so didn't look like it was squashing... i guess tats coz i was using a sphere rather than a rig. So other than that let me know what i missed out on.
03-22-2010, 07:08 AM
I think it looks good. Now maybe make one light and one heavy, and maybe colliding them. ;)
03-23-2010, 02:55 AM
thanks will surely give tat a shot :)
03-23-2010, 11:25 AM
Good attempt.!!!.....just to get better feedback... make sure you turn on the frame counter next time.:-)
coming to the bouncing part:
I just happened to notice these things:
Notice the first bounce: It feels like you could have given some more weight to it.
After the 2nd bounce when it hits the peak and comes down it is translating a bit less in x direction..(am i being nerdy.!!?? haha)
In the end it does feel like it is sliding a bit owing to the rotations present relative to the amount of distance the ball is traveling.
Nice settling in the end.!
Switch on the frame counter and update it...
Hope this helps..!!
03-24-2010, 04:06 AM
Thanks for the feedback Himapasand... i tried shooting with a frame counter but strangely it didn't show up when i ran a playblast... still trying to figure out what went wrong...
anyways i did fix the issues that u mentioned... how does it look now?
working on bouncing balls with different weights and making them collide
03-24-2010, 06:54 PM
worked on it, prob in a bit of a hurry as i didn't get a lot of time. but do tell me if there are any fixes required... thanks :)
ps i managed to get the frame counter in this time :D
03-25-2010, 09:14 PM
Thanks for switching on the frame counter.!
There are couple of fixes which could make this a bit better.
1. Give some more xtran to the ball between frames 5 to 12.It is actually falling flatfrom the top when compared to the xtran distance its covering between 1 and 5.
2. Between frames 12 and 24:
Make the xtran curve symmetrical. I mean make sure the ball is covering the same xt between 12 and 18 & 18 and 24.
3. I feel like the red one is traveling a lot after hitting the blue one at frame 35. Try reducing the distance it travels between 35 and 45 and also the relative timing.. if applicable..:-)
4. You can give some more settling in the end after frame 95.
Hope this helps.......
03-28-2010, 03:33 PM
Thanks for the feedback
yeah i did miss out on the finesse of it. kinda did it in a hurry... i have fixed the problems, so let me know how it looks now :)
03-29-2010, 12:54 PM
the last one is good, nice job. Now start a new one and add squash & stretch
03-29-2010, 04:40 PM
thanks a lot goldencamel :)
attempting another one... will update soon
03-31-2010, 06:44 PM
A significant improvement over the last one... looks great..!
These are what I observed....:
For the kind of ball it appears to be..( the red one.).....to me between frames 35 and 45 it appears to be either bouncing high or covering a lot of distance in Xtran.......try playing with both and see what works out......
You can let the red ball cover some distance in Xtran between frames 85 and 95 bringing it to halt decelerating.
That's it from me..! Cheers..!
04-02-2010, 01:10 PM
I'll check that out Himapasand thanks :)
since it was a small fix i'm not uploading that and i went on ahead to do another exercise
ball jumping over a fence
04-04-2010, 05:45 PM
animated a simple jump... feel as if something is missing but cant put my finger on it... any feedback will be really helpful
ps if the video hasn't loaded yet, give it some time... Thanks!!
04-04-2010, 11:30 PM
add some squash and stretch when the ball makes contact it will give feeling of weight to the ball .
04-05-2010, 04:23 PM
hey bob... i did try putting squash and stretch when the ball lands but then it started to look wobbly, sort of got a jelly kinda feeling... gonna try and see if i can figure out a way to get in the squash and stretch properly now
04-05-2010, 04:23 PM
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