Darv
09-06-2003, 04:35 AM
If while modeling you have ever noticed any strange behavior... for instance, you try to draw a straight line, but it comes out jagged between the two verts. Vertices disappear while working on them. The object disappears when using zoom extends.... Lighting behaves unexpectedly... Then you should check the following things.
1) Is the scale of the object really really small, or really really large?
2) What is the position of the object relative to the center of the scene (World cooridnate 0,0,0). This usually happens when importing an object to a scene.
What you may be seeing is effects of a rounding error. Math within the computer sometimes gets rounded. Normally you can't see this rounding effect but if your objects scale or position are extreme, the rounding error may cause very strange behavior.
What to do?
If the object is small or large, apply an XForm modifier to it and try scaling it up (or down) as needed.
If you find the positin is way off, try selecting it from the selection menu, then with the viewport set to World coordinates, right click on the Move icon. This brings up the position of the object. Right click on each the X, Y and Z spinner to move the object to the center of the scene. If you have many objects, it may be useful to group them first so they do not loose position relative to each other.
Hope someone finds this useful.
Cheers,
Darv
1) Is the scale of the object really really small, or really really large?
2) What is the position of the object relative to the center of the scene (World cooridnate 0,0,0). This usually happens when importing an object to a scene.
What you may be seeing is effects of a rounding error. Math within the computer sometimes gets rounded. Normally you can't see this rounding effect but if your objects scale or position are extreme, the rounding error may cause very strange behavior.
What to do?
If the object is small or large, apply an XForm modifier to it and try scaling it up (or down) as needed.
If you find the positin is way off, try selecting it from the selection menu, then with the viewport set to World coordinates, right click on the Move icon. This brings up the position of the object. Right click on each the X, Y and Z spinner to move the object to the center of the scene. If you have many objects, it may be useful to group them first so they do not loose position relative to each other.
Hope someone finds this useful.
Cheers,
Darv
