View Full Version : Relighting in nuke

03-21-2010, 12:16 AM
hello nukers,
anyone got any idea how can i composite a surface normals pass from maya in nuke,
i have searched around cgtalk and found this link
it tells you the 2 passes you need to make it work
the surface normals
and the pointworld
but how can i composite that in nuke?


03-21-2010, 12:15 PM
thats another useful link i have found on vfx talk


and ofcourse roy's masterclass on the foundry


CGTalk Moderation
03-21-2010, 12:15 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.