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soupman99
03-19-2010, 08:33 PM
If I'm trying to rig a character that's built out of multiple pieces of geometry I need to combine the geometry before I do the skin binding right?

Darksuit
03-19-2010, 09:47 PM
Nope.

In All of the Game Poly meshes that I have rigged are made of multiple parts.

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03-19-2010, 09:47 PM
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