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ruddiger52
03-19-2010, 12:09 AM
Is there a way to repeat uvs in Mudbox? For example, if I sculpt using displacement with a tileable texture. Is there a way to repeat that texture?

oglu
03-19-2010, 08:54 AM
you have to repeat the texture itself in Ps...
or use the texture in the shader during rendering in maya or max...

edit:
or you use the new flatten to uv feature in mud2011...
http://www.youtube.com/watch?v=RkH5goz-RO4

ruddiger52
03-19-2010, 05:22 PM
Oh nice, I wonder if that works for sculpting or just painting.

oglu
03-19-2010, 06:00 PM
painting only...
if you sculpt on the flat mesh you are only moving the uvs...
you could relax the uvs there with the smooth brush...

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03-19-2010, 06:00 PM
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