mesealexan
03-17-2010, 11:05 PM
hi
i have a question
i have an object with multiple mat ids and each id is unwrapped separately (each material is using it's own bitmap).
is there a way to "collapse" all the bitmaps into a single one so that the object will only use one bitmap?
PS.
I'm using 3d max 2009
i have a question
i have an object with multiple mat ids and each id is unwrapped separately (each material is using it's own bitmap).
is there a way to "collapse" all the bitmaps into a single one so that the object will only use one bitmap?
PS.
I'm using 3d max 2009
