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parel
05-22-2002, 02:25 PM
I have a model of a hand to render. The palms and fingers are on the same layer, BUT when I go to render, the palms do not show up in the render. I have checked in the layer attributes and the object attributes- visibility is on. What gives?

svenip
05-22-2002, 02:44 PM
a lot of things could happen

did you check the render attributes of the surface in the AE ? or did you switch off double sided ?

parel
05-22-2002, 03:04 PM
Ive checked it . I think that it looks OK

svenip
05-22-2002, 03:12 PM
ok then lets check the normals :)

select your surface and then display-polycomponents-normals

it is poly isn't it ? at least it looks like

parel
05-22-2002, 03:22 PM
I am using nurbs. If the normals were facing the wrong direction, wouldnt they render out black? Thanks Svenip.

svenip
05-22-2002, 03:32 PM
now it gets quit interesting :)


hmm, what have we forgotten ?? maybe it's a layer problem. can you try to assign the palm to a brand new layer ? if you haven't already done that :hmm:

parel
05-22-2002, 03:42 PM
:surprised :hmm: I assigned it to a new layer and it is still invisible.

parel
05-22-2002, 03:48 PM
do you think that the data is corrupted or that the software is causing problems?:curious:

svenip
05-22-2002, 03:54 PM
my remote diagnostic would say "YEAH" :)

maybe rebuild the surface new out of it's isoparms. then you have a brand new surface. if you have the same problem after that you're really in trouble with that surface. but don't throw all away. :)

parel
05-22-2002, 03:56 PM
doh:cry:

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