Stray
09-05-2003, 12:42 AM
I should know this one by know,
but, is there a way in C4D to auto keyframe multiple objects based on the animation of one object?
I have tried to wrap my mind around selection sets but I just cannot for the life of me figure out how to do this.
Or if I say keyframe one object it will record the position and rotation of another hierarchy? It doesn'y necesarily need to use auto keyframing
Little Help?
-satyr
:hmm:
but, is there a way in C4D to auto keyframe multiple objects based on the animation of one object?
I have tried to wrap my mind around selection sets but I just cannot for the life of me figure out how to do this.
Or if I say keyframe one object it will record the position and rotation of another hierarchy? It doesn'y necesarily need to use auto keyframing
Little Help?
-satyr
:hmm:
