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Stray
09-05-2003, 12:42 AM
I should know this one by know,

but, is there a way in C4D to auto keyframe multiple objects based on the animation of one object?

I have tried to wrap my mind around selection sets but I just cannot for the life of me figure out how to do this.

Or if I say keyframe one object it will record the position and rotation of another hierarchy? It doesn'y necesarily need to use auto keyframing

Little Help?

-satyr
:hmm:

AdamT
09-05-2003, 05:54 AM
Originally posted by Stray
I should know this one by know,

but, is there a way in C4D to auto keyframe multiple objects based on the animation of one object?

I have tried to wrap my mind around selection sets but I just cannot for the life of me figure out how to do this.

Or if I say keyframe one object it will record the position and rotation of another hierarchy? It doesn'y necesarily need to use auto keyframing

Little Help?

-satyr
:hmm:

Sound like you want to use set driven keys or Xpresso. AFAIK these won't actually generate keyframes, but it will probably serve the purpose.

Stray
09-05-2003, 07:14 AM
Hey Adam,
Yeah, I am trying to get a IK/Fk thing going. It works great actually. Although I cannot get it to keyframe correctly.

Would you want to have a look at it?
I coud send it to you.
-Stray

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