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View Full Version : NEED HELP GAME Modeling vs. Animation Modeling


Yasuelf1
03-11-2010, 08:30 PM
I just got a model that I am supposed to retypologize but I am super confused. I am used to high poly objects for animation but this is a low poly character for a game. When I was in animation triangles were a big no no and well as poles. This character has them all over. Is it normal for a game character to have triangles and poles? Please let me know. Its super important

Jettatore
03-11-2010, 10:40 PM
Yes, it's normal and in many cases, required.

Testure
03-12-2010, 01:15 AM
simple reason being animation meshes are subdivided at render time, and game characters are never subdivided, thus the artifacts caused by triangles are a non-issue.

plus most if not all game engines take triangulated meshes anyway

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03-12-2010, 01:15 AM
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