berniebernie
03-09-2010, 03:36 PM
Hello cgtalkers
I have animation blendshapes and corrective blendshapes added to a skinned character as two separate nodes, and I'd like to paint the blendshape influences of both of these nodes, however I can't seem to display all of the targets in the paint options (just the targets from one of the blendshape nodes)
reordering the inputs, node-locking/disabling doesn't do anything. I've looked at the scripts/AETemplates but can't figure it out (yet)
has it happened to someone before ?
Thanks for your input!
I have animation blendshapes and corrective blendshapes added to a skinned character as two separate nodes, and I'd like to paint the blendshape influences of both of these nodes, however I can't seem to display all of the targets in the paint options (just the targets from one of the blendshape nodes)
reordering the inputs, node-locking/disabling doesn't do anything. I've looked at the scripts/AETemplates but can't figure it out (yet)
has it happened to someone before ?
Thanks for your input!
