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View Full Version : How to make angle dependent reflection blurring in maya?


neu
09-04-2003, 07:54 AM
How to make angle dependent reflection blurring in maya? I've built a nice shading network for an aircraft I'm working on, it has angle dependent reflections (as usual: sampler ifno + ramp), but I want to make that reflection blurred (and controll the blurriness using the above mentioned solution). Any ideas? I'm interested to it both with Mental Ray and Maya Renderer.

Greetings, neu

Pixero
09-04-2003, 09:05 AM
Take a look at this one for Mentalray:

http://www.highend3d.com/maya/shaders/

Blurred Reflection for Mental Ray for Maya v1.1

And for Maya:

Blurred Reflection v.1.0

And refBox & refBoxRender at www.3dluvr.com/pixho/

Hope this helps.

/Jan

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