View Full Version : How to make angle dependent reflection blurring in maya?
How to make angle dependent reflection blurring in maya? I've built a nice shading network for an aircraft I'm working on, it has angle dependent reflections (as usual: sampler ifno + ramp), but I want to make that reflection blurred (and controll the blurriness using the above mentioned solution). Any ideas? I'm interested to it both with Mental Ray and Maya Renderer.
Greetings, neu
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Pixero
09-04-2003, 09:05 AM
Take a look at this one for Mentalray:
http://www.highend3d.com/maya/shaders/
Blurred Reflection for Mental Ray for Maya v1.1
And for Maya:
Blurred Reflection v.1.0
And refBox & refBoxRender at www.3dluvr.com/pixho/
Hope this helps.
/Jan
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