View Full Version : Walkthrough making racetrack
mikkot 03-06-2010, 08:40 PM Hi guys!
Been surfing around the net and suddly got an idea to make a walkthrough making a racetrack.
Idea of the video is not exactly showing HOW to do but more of how to THINK.
hopefuloly you guys like it.
link:
http://www.youtube.com/watch?v=cfbVtRi3ejk
cheers!
/mikko
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GradiusCancer
03-07-2010, 03:12 AM
pixel wipes for EVERY transition?! My eyes are dead.
Great video though!
mikkot
03-07-2010, 08:51 AM
thanks mate. made the video in the moment of heat, so video was made very quick. hopefully your eyes can survive it.
/cheers!
Vertex Groover
03-09-2010, 09:46 AM
Good stuff. The detail in particular seemed nice and simple, yet effective.
Is there a surface tool in 3DS Max for smoothing? I can see that being very useful.
Identity3D
03-09-2010, 10:09 AM
Wow really simple and clean tutorial cheers mikkot. I really like the way you created the details.
mikkot
03-09-2010, 11:40 AM
Hi there!
Thanks guys for the positive feedback. Nice to hear that you people like it.
About suface tool in MAX im not sure about it totally but you can use relax/smooth vertexes - just select the vertexes you want to get smoothed / relaxed and apply it. That should be in MAX. Works the same way but you loose the "paint" feel. If there is someone using MAX maby could make a post here?
Cheers all!
/Mikko Tahtinen
kromano
03-11-2010, 08:45 PM
I agree with all the comments so far, especially about the pixel wipes. Very simple ideas to quickly produce a complex track. I'd never really sat down and puzzled it out, but I often wondered about techniques for producing things like roads and city streets.
mikkot
03-11-2010, 09:22 PM
Hi again!
Thanks for input.
There are couple of otherways doing the polygons, depending how exact you want the polygons created. But the way i did was a approximartion but its good enough.
about pixel wipes, hopefully your eyes will survive... ;)
/Mikko
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