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brainycomp
03-05-2010, 02:47 AM
How do I constrain a camera onto a dynamic surface? I want to attach a camera to a ball that is bouncing around in my scene..

I feel like this should be fairly simple...but i can't seem to find an answer anywhere. :rolleyes:

Aikiman
03-05-2010, 03:42 AM
You can use an aim constraint or create a camera and aim and parent the aim node to the ball.

brainycomp
03-05-2010, 02:27 PM
Cool, that works. Thanks!

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03-05-2010, 02:27 PM
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