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View Full Version : Starting with Organic modelling, advice on topology and pretty much everything needed


corononisis
03-03-2010, 05:08 AM
Hi guys,

I'm having trouble finding some proper resources on how to learn the proper methods of organic modelling. I want to make sure I am creating properly deformable topology and just generally making sure my workflow is as efficent as possible.

A good start would be some help on how to properly model the human body, face etc.and I'd eventually like to start modelling my own completely original organic concepts. I'm willing to pay for DVD's, books, whatever it is that will get me started in the right direction rather then developing some horrible habits that I will have to work to break later.

Psyk0
03-03-2010, 06:17 PM
http://www.erraticimagery.com/extras/tuts.html
http://www.hippydrome.com/

the head portion of this tutorial is excellent:
http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.php

Watch all the sections of MDB101's tutorial:
http://www.veoh.com/browse/videos/category/educational/watch/v4199970Rcyp2cfj

Don't forget that learning traditional anatomy principles is just as important, what good is the technique if there is no art behind it? ;)

corononisis
03-03-2010, 09:38 PM
Thank you so much Psyk0, this is exactly what I was looking for!

Pegasus1820
03-03-2010, 11:47 PM
Thanks as well, Im starting chars to and these look helpful! maybe this topic should be stickyed....

narutaki
04-01-2010, 03:58 PM
http://www.erraticimagery.com/extras/tuts.html
http://www.hippydrome.com/

the head portion of this tutorial is excellent:
http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.php

Watch all the sections of MDB101's tutorial:
http://www.veoh.com/browse/videos/category/educational/watch/v4199970Rcyp2cfj

Don't forget that learning traditional anatomy principles is just as important, what good is the technique if there is no art behind it? ;)

Thank you for this , its really helpful

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04-01-2010, 03:58 PM
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