Maleficant
03-02-2010, 06:15 PM
Hey guys,
So I posted this earlier but it seems to have disappeared, or maybe it didn't post properly at all... or it was in the wrong spot? I don't know. If this is the case, please let me know and I'll post it elsewhere, don't just delete :(
Anyways, I am working on a 3D scene, a fairly small one, that I am just going to be using a screencap rendering from. But I had a question about texturing and using Zbrush.
I am wondering if it is easier to texture something in Maya, and then Zbrush it to sculpt it and detail, or if I should Zbrush and then texture it after?
I would think the best way would be to texture it and then bring into Zbrush so I can form the texture a bit better and make them more realistic?... not sure... any advice?
Thanks.
So I posted this earlier but it seems to have disappeared, or maybe it didn't post properly at all... or it was in the wrong spot? I don't know. If this is the case, please let me know and I'll post it elsewhere, don't just delete :(
Anyways, I am working on a 3D scene, a fairly small one, that I am just going to be using a screencap rendering from. But I had a question about texturing and using Zbrush.
I am wondering if it is easier to texture something in Maya, and then Zbrush it to sculpt it and detail, or if I should Zbrush and then texture it after?
I would think the best way would be to texture it and then bring into Zbrush so I can form the texture a bit better and make them more realistic?... not sure... any advice?
Thanks.
