View Full Version : Character: Warrior Bathed in Ethereal Light
Redsand1080 09-03-2003, 05:26 AM Still workin on this...background to come soon...lookin for some good critques on lighting. Lemme know what you think...enjoy!:p
http://www.redrival.com/ReDsAnD1080/3D_Images/WarriorLight.jpg
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Redsand1080
09-03-2003, 01:53 PM
Wow...no replys yet...please give me some comments...even if they're not good...let me know what you think please!! Noone wanted to reply to my last post either...what's goin on??
Redsand1080
09-03-2003, 11:12 PM
Has anyone had problems viewing this image?? If so please let me know...thanks!
Redsand1080
09-04-2003, 07:27 PM
Still no replys? You guys really have nothing to say about this image?
Invader Zim
09-04-2003, 07:33 PM
Hi, I'll break the ice...
Lighting could be colored, would give more life to your scene.
There's also something about the legs. Lighting doesn't help.
Is this a poser model ?? Don't want to insult you.
Redsand1080
09-04-2003, 09:34 PM
Hey thanks for the reply....i appreciate it. I wish more people would reply and let me know what to correct. Thanks for tellin me about the legs...i'll work on that. I modeled this from scratch with reference pictures for the head only. I modeled the body completely from scratch in Lightwave 7.5 with no reference photos at all in the background. I simply studyed lots of anatomy and did lots of drawings. I wanted to simulate as closely as possible creating a sculpture in the real world. I imagined i was working with clay. Thanks for the tips on lighting too. I'm gonna post some shaded wireframes from different angles later on today. Maybe I can get some better feedback from those. Thanks again!
ZIVrender
09-04-2003, 09:55 PM
Great start... the legs look disproportionat to the body... maybe make them thinner. The boots look like you would need a crane to lift them... I guess that would explain the extremely large leg muscles. Look like an excellent start.
Best of luck
:thumbsup:
Bishop_64
09-04-2003, 10:00 PM
A few comments, it seems that his right leg is being hyper extended. His eight pack kind of throws me off a bit. My eye is totally drawn to that because it does not look natural. It's getting there, keep up the work. I'd like to see the progress with new pics.
ciao
Redsand1080
09-04-2003, 11:16 PM
Hey thanks for the comments guys...after all the comments i've gotten on the legs i went back and re-analyzed them and realized that all you guys are right...they're not right, they're not spaced apart correctly. I never noticed that before. Im in the process of fixing it now. I made wireframes from a bunch diff. views but i have to wait for my website to be re-activated..i can't access it anymore for some reason:shrug: As soon as that gets back on line i will have wireframes up...then re-post the corrections I've made. Thanks alot! That helped alot, you guys rock! :buttrock:
Deathcricket
09-05-2003, 12:50 AM
Red x With no pic :(
Redsand1080
09-05-2003, 06:22 AM
I am having technical difficulties with RedRival.com. First my website was deleted. I then went and got a new one. Now i can't see any of the images i upload!:annoyed: As soon as I get this problem fixed I will re-post the image along with wireframes. Ah yes...in regards to his eight pack...i was going for an unnatural look, comic book style exaggeration...but it is possible to achieve an eight pack in the real world, you just have to take steroids and have 0 fat on your body as well as be dehydrated. There are many pro body builders whose stomachs look that way. If anyone is lookin for an AMAZING reference for anatomy i would recommend Arnold's Encyclopedia to Modern Body Building. That's what i used as reference for this character...the only source you'll ever need....body from every angle with over-exagerated anatomy. But once i re-post if anyone else feels it doesn't look right please let me know..thanks for the comment:)
Redsand1080
09-05-2003, 02:25 PM
Here's the wireframes I've been talkin' about...hope this inspires some more critiques!
http://www.redrival.com/ReDsAnD1080/WarriorScreenGrab2.jpg
Redsand1080
09-05-2003, 02:28 PM
http://www.redrival.com/ReDsAnD1080/WarriorScreenGrab4.jpg
http://www.redrival.com/ReDsAnD1080/WarriorScreenGrab3.jpg
Redsand1080
09-05-2003, 02:29 PM
http://www.redrival.com/ReDsAnD1080/WarriorScreenGrab6.jpg
Redsand1080
09-05-2003, 02:30 PM
http://www.redrival.com/ReDsAnD1080/WarriorScreenGrab7.jpg
Invader Zim
09-05-2003, 05:41 PM
Hi Redsand
Two things about your character. First the shape of his head, from the front it looks like a losange. It doesn't look natural, maybe you wanted it that way. The side view indicates a normal head and it just confuses the overall look.
Second, his legs are not anatomically correct. Look at how the thigh is attached to the hips, it doesn't look natural. The knee section lacks definition and is butt starts to high.
Overall, your getting there. Just need a few adjustment.
Hope i'm not discouraging you.
Redsand1080
09-05-2003, 08:04 PM
Great critique! I appreciate that. That drawing you did over top of the image really helped alot too. I suppose when i was creating the legs i had spent so long on the anatomical body I didn't put enough time into the legs...I was just like 'Lemme make some pants and call it a day!':) I'm sure everyone knows how that is. I'll go back and do some drawings and work out proper proportions for the legs so it looks like there are actual legs under the pants. As far as discouraging me...not at all! Frank Frazetta or Van Gough sure didn't get everything right the first time so obviously I can't expect to. Doin good work takes time, practice and the ability to admit that you, and the work you do, aren't gonna be perfect the first time. The only way to learn is to admit you weren't perfect...and then learn how to be! You have to be able to take constructive criticism and go back and re-work! So thanks alot...great critique!:applause:
Invader Zim
09-05-2003, 08:08 PM
great philosophy, keep thinking that way and you'll go far :)
Good start! Using coloured lights would really spice it up!
Redsand1080
09-06-2003, 05:06 AM
Hey thanks for the tip on the lighting...I actually have colored lights in there now...the big volumetric light shining down on him is blue and i also have a red rim light casting a red highlight along the right side (the viewer's right) of his body...you can see it in the torso and the head. I envisioned this finished with the character standing on a mtn. precipice at night. You see the rock he's standing on and then the background is an abstract painting of the night sky with grey clouds going back to a v.p. behind him. I was either gonna paint it in photoshop or do it in oils then import it into photshop and mess around w/ it there. In my final work there will be an eerie redish orange light shining up behind him to contrast w/ the darkness of the sky...which is where the red rim light comes in. I will punch up the colors next time to further enhance this since noone seemed to notice...thanks!
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