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loopyen
02-26-2010, 08:27 PM
Hello people! Can anyone tell me how to create ocean from a distance without repeating waves look? I am useing maya ocean shader and HOT for maya . Searched the forum and only found tips for ocean with close up waves. Big thanks!

ruchitinfushion
02-27-2010, 03:36 AM
Look This
http://petershipkov.com/tutorials/oceanSurface/oceanSurface.htm

neronicolo
02-27-2010, 11:55 AM
http://forums.cgsociety.org/showthread.php?f=86&t=397438&highlight=ocean+distance
This may be useful to you.

neronicolo
02-27-2010, 11:57 AM
double post

loopyen
02-27-2010, 12:03 PM
Thanks for the fast reply. I looked at the petershipkov tutorial
but still have the same problem, the ocean looks tiled.
New question!

Here is a clip of 300 movie vfx done by scanline studio. How to do that? :banghead:
http://www.scanlinevfx.com/muc/de/reels-300.html

I am only interested in dinamic of the waves not for the foam, shader or else. Is it done with single maya ocean shader-texture or is it combination of the small and big waves done separately and then combined together in post? I am only guessing! Hope you understood me.
Cheers!

ruchitinfushion
02-27-2010, 12:45 PM
Never try but do it your self...Make relation between distance from Cam ,frequency & wavelength.

neronicolo
03-02-2010, 01:04 AM
mistake sorry

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