firewireflow
02-26-2010, 05:36 PM
I am coming from a motion design background (mostly 2D) and lately I am more and more interested in 3D Animation, especially 3D Character Animation.
Now I am in the process of picking a school to attend to and would love to hear your opinion.
Apparently VFS is the top of the top but I think the duration of 6 month for the Character Animation course is a bummer. I don't believe this enough time to really dive into that field. VanArts and Sheridan on the other side offer 1 year programs which makes more sense to me. It would be great to get some comments from graduates of VanArts or Sheridan.
Another thing is my current 3D knowledge. I am a self thought C4D user, which is great for Motion Graphics. I have basic modeling skills and right now I am teaching myself organic modeling and Zbrush sculpting. I learnt a lot already but within hours, days and weeks of starting over my character I realized that this is not what I want to do. My heart beats for animation. This is what I want to do. I am aware that I need to know about modeling, weighting and rigging but in the end all I want to be is an Animator.
I guess to learn maya is essential but it is just a tool. My C4D knowledge just needs to be translated to another software, right?
I'd love to hear your suggestions, comments and opinions to this situation.
http://www.florianherweg.com
Now I am in the process of picking a school to attend to and would love to hear your opinion.
Apparently VFS is the top of the top but I think the duration of 6 month for the Character Animation course is a bummer. I don't believe this enough time to really dive into that field. VanArts and Sheridan on the other side offer 1 year programs which makes more sense to me. It would be great to get some comments from graduates of VanArts or Sheridan.
Another thing is my current 3D knowledge. I am a self thought C4D user, which is great for Motion Graphics. I have basic modeling skills and right now I am teaching myself organic modeling and Zbrush sculpting. I learnt a lot already but within hours, days and weeks of starting over my character I realized that this is not what I want to do. My heart beats for animation. This is what I want to do. I am aware that I need to know about modeling, weighting and rigging but in the end all I want to be is an Animator.
I guess to learn maya is essential but it is just a tool. My C4D knowledge just needs to be translated to another software, right?
I'd love to hear your suggestions, comments and opinions to this situation.
http://www.florianherweg.com
