speedsix
09-02-2003, 11:59 AM
Hi, I have posted a similar thread in the general modelling forum but now I think the problems are maya based so I hope the mods don't mind me posting here.
I'm trying to model this wheel (http://www.evoposters.net/carpics/doms-golf/P1010030.jpg) ;
Here is my poly (http://www.domholmes.f2s.com/poly.JPG) mesh
Here is the mesh converted to sub-d (http://www.domholmes.f2s.com/creased.JPG) and creases inserted in the appropriate places
The problem is I don't want the crease (circled) to be hard but when I make it a partial crease I get wrinkles all along the edge (sorry i forgot to take a pic) Like dimples in a piece of folded paper. I also tried the method described in the maya help docs of refining the edges several times then uncreasing to create a variable crease, this also had the same dimples.
Any suggestions how to make a not so hard edge but without having it go all dimpley?
Many thanks
Dom.
I'm trying to model this wheel (http://www.evoposters.net/carpics/doms-golf/P1010030.jpg) ;
Here is my poly (http://www.domholmes.f2s.com/poly.JPG) mesh
Here is the mesh converted to sub-d (http://www.domholmes.f2s.com/creased.JPG) and creases inserted in the appropriate places
The problem is I don't want the crease (circled) to be hard but when I make it a partial crease I get wrinkles all along the edge (sorry i forgot to take a pic) Like dimples in a piece of folded paper. I also tried the method described in the maya help docs of refining the edges several times then uncreasing to create a variable crease, this also had the same dimples.
Any suggestions how to make a not so hard edge but without having it go all dimpley?
Many thanks
Dom.
